Just… do the regrips? Being able to double-flick (both index-middle and ring-pinky, with both of your hands, in any grip) and do other non-obvious fingertricks will significantly reduce the number of regrips you have to do, but you can't really avoid regrips entirely.Hello, guys
I started using the computer generated scrambles tow month ago. I am not struggling with the finger tricks but the regrips. Can anyone give me some tips?
Don't use this. It solves the wrong problem, and it seems to bias towards easy scrambles.
Just thought it was the kind of thing that would be related.Don't use this. It solves the wrong problem, and it seems to bias towards easy scrambles.
It's a really cool idea, though! Someone should build a proper one of these (assuming this one is not) which generates genuine random-state scrambles, and then we should switch to using it for official competitions! Could shave some seconds off of the time required to do an official round.Don't use this. It solves the wrong problem, and it seems to bias towards easy scrambles.
It's a really cool idea, though! Someone should build a proper one of these (assuming this one is not) which generates genuine random-state scrambles, and then we should switch to using it for official competitions! Could shave some seconds off of the time required to do an official round.
I thought about this for a couple of minutes when I first saw the post on r/cubers, worked out how to write a regripless random-state scrambler (basically, do something like Roux FB or EOLOL, then solve the rest), decided it was too much effort and just went back to doing nothing important. It'll probably run into the exact problem ProStar mentioned: if you use a two-phase algo of some sort, the scramble sequences will be longer than our current ones, which cancels out the time saved from not having to do regrips. (If you want to do one-phase, i.e. optimal solves, then good luck waiting for your scrambles to even be generated…)It's a really cool idea, though! Someone should build a proper one of these (assuming this one is not) which generates genuine random-state scrambles, and then we should switch to using it for official competitions! Could shave some seconds off of the time required to do an official round.
Don't use this. It solves the wrong problem, and it seems to bias towards easy scrambles.
Actually sounds really good! If you want to solve the cube, you have to train yourself at the same time.I don't think it could work, but I found the idea amusing.