OreKehStrah
Member
Hey everyone!
I've had some ideas for how to make slice moves not be an auto-dnf that I wanted to share!
Also, before we start discussing, I'd like to remind everyone that we are just sharing ideas here, and to not be rude, since I know people will have differing opinions.
I made a video to go along with my idea explanation.
The only weird things I can think of is a partial slice being a DNF, while a double slice isn't, but I see it as no different from U2 being safe while certain partial turns aren't.
If nothing else, I'd like case 1 slices where the cube is fully cubic, with the only misalignment being by some full slice move being a special cases for a +2 instead of a DNF.
I'd love to hear what you guys think!
I've had some ideas for how to make slice moves not be an auto-dnf that I wanted to share!
Also, before we start discussing, I'd like to remind everyone that we are just sharing ideas here, and to not be rude, since I know people will have differing opinions.
I made a video to go along with my idea explanation.
The only weird things I can think of is a partial slice being a DNF, while a double slice isn't, but I see it as no different from U2 being safe while certain partial turns aren't.
If nothing else, I'd like case 1 slices where the cube is fully cubic, with the only misalignment being by some full slice move being a special cases for a +2 instead of a DNF.
I'd love to hear what you guys think!