D
Daniel Lin
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I'm confused. Why does it look like he did half of the solves in a different orientation?
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he always starts execution with orange top blue front(facing him), but then half time he magically ends up with red top green front.Most look like they're off by an x2 rotation, which would suggest reorienting to get a nicer scramble then fixing centers. One of them isn't, maybe it was just placed down weird. Not actually watched it yet though. Also, 28/28 is pretty good!
Because his buffers are DF and DFR so to do parity you have to flip (most of the time)he always starts execution with orange top blue front(facing him), but then half time he magically ends up with red top green front.
ah, i see. But isn't that a slow way to solve parity? I guess it doesn't really matter though because it's multiBecause his buffers are DF and DFR so to do parity you have to flip (most of the time)
I don't know it seems like the best way but having your buffers on the bottom is kind of awkward. There probably aren't that many good ways.ah, i see. But isn't that a slow way to solve parity? I guess it doesn't really matter though because it's multi
How many fast solvers apart from Kaijun use DFR? Seems like a weird choice...?Because his buffers are DF and DFR so to do parity you have to flip (most of the time)
How many fast solvers apart from Kaijun use DFR? Seems like a weird choice...?
I think Marcell Endrey did because of R2How many fast solvers apart from Kaijun use DFR? Seems like a weird choice...?
dunno if this is a direct answer but from what I've heard adjacent buffers give better parities and well, DFR/DF is an x away from UFR/UF (which is what gianfranco uses)What are the advantages of using DFR instead of something on the top other than R2? Seems kind of bad to be honest. Maybe because they like DF for edges and want them to be adjacent?
What do people generally learn to get even better at 3bld after getting good at full 3-style?
Move efficiency typically
I Use D x [U' L2 U, M2]What algs do you guys use for UF > DL > LB? I can't seem to find a good one
Wow i can't believe I didn't see that. Also, idk if you'd like this, but it's more right handed to do y R' U M U2 M' U' R y'I Use D x [U' L2 U, M2]
But just found this on Grzegorz' list y' L' U M' U2 M U L y
It's really sick. If you use it intuitively it can be applied to 8 cases.
Edit: Actually, there are at least 12 cases where a variant of this seems like the best option.
Ah, yes, R moves are better.Wow i can't believe I didn't see that. Also, idk if you'd like this, but it's more right handed to do y R' U M U2 M' U' R y'
-learning multiple comms per caseWhat do people generally learn to get even better at 3bld after getting good at full 3-style?
Is there some sort of subset like this that currently exists?-solving the last 3 corners targets(when there's parity) in one alg