https://docs.google.com/spreadsheets/d/1-3ixy1HdgxWe-CSxR9jRBch7-0PQajdOlrKXY2l1izQAnyone know of a good corner comm alg list for UFR buffer?
Here is mine. A lot of these suck so any better ones would be appreciated.
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https://docs.google.com/spreadsheets/d/1-3ixy1HdgxWe-CSxR9jRBch7-0PQajdOlrKXY2l1izQAnyone know of a good corner comm alg list for UFR buffer?
Thanks, looks great! I'll check them out!https://docs.google.com/spreadsheets/d/1-3ixy1HdgxWe-CSxR9jRBch7-0PQajdOlrKXY2l1izQ
Here is mine. A lot of these suck so any better ones would be appreciated.
Probably because it's easier to transition to 3-style because DF is probably better than DB and the difference between F and B aren't that big in M2 because since each cycle will have 4 B or F moves it's likely to be executed with an x rotation and U movesIs there any particular reason why the buffer for M2 is DF? Why not DB buffer and UF 'setup position'? The setups won't have B moves and instead will have F moves which are much better to execute.
Thanks for spotting that. I don't even remember posting it o_OAlso, for @newtonbase's corner twists, you need to do double sexies not singles.
No, UL/UB swap is the best way to solve 3BLD parity IMO. However, if you do multi(I don't) you can't do the swap during memo, so learning lots of algs would be useful (22LL)Also, I'm currently doing the UL/UB swap for parity and perform a y perm at the end of corners, should I look into better parity algs or something?
UL UB is actually a pretty horrid way to resolve parity, especially because you restrict yourself to those pieces meaning you can't abuse pseudo-solved U face pieces. Much better methods resolve around 22LL or even full 1c1e parity.in a couple days I will make a big compilation of advanced BLD techniques, I will include using ZBLLs in it.
No, UL/UB swap is the best way to solve 3BLD parity IMO. However, if you do multi(I don't) you can't do the swap during memo, so learning lots of algs would be useful (22LL)
If there are "pseudo-solved U face pieces" simply swap different pieces, like UB and URyou restrict yourself to those pieces meaning you can't abuse pseudo-solved U face pieces.
TBH don't worry about more advanced parity resolution. Some people uses things like ZBLLs to fix corners in the form A B A, along with many other parity techniques, but it's a very marginal improvement for what it's worth. I only use UL/UB swaps at the moment and don't plan to learn anything else until 27s.In situations where I'd normally solve the last corner target with OP and then apply another alg to solve a twisted corner, is there a way to use an alg to solve both of them at the same time? (e.g. instead of doing something like R F BLD y-perm F' R' then y' R' D R D' R' D R U' R' D' R D R' D' R U)
I'm currently avging around 35-40 secs w/ full 3 style (splits are like memo: 10-15 exec 20-25) so I'm looking for more tricks to reduce move count while pushing memo/execution.
Also, I'm currently doing the UL/UB swap for parity and perform a y perm at the end of corners, should I look into better parity algs or something? (I memo corners then edges then exec in reverse)
Yeah, that's what I'm saying. I thought you meant swapping strictly UL and UB, which a lot of people do since they setup only to y-perms.If there are "pseudo-solved U face pieces" simply swap different pieces, like UB and UR
I think I'm one of those people that strictly swap UL/UBYeah, that's what I'm saying. I thought you meant swapping strictly UL and UB, which a lot of people do since they setup only to y-perms.
Is this correct?
http://cubecomps.com/live.php?cid=1657&cat=16&rnd=1
If so, then good job Stachu! But I had no idea he was even vaguely interested in BLD (going on his last official PB).
they messed up, it's sreeramIs this correct?
http://cubecomps.com/live.php?cid=1657&cat=16&rnd=1
If so, then good job Stachu! But I had no idea he was even vaguely interested in BLD (going on his last official PB).
Pure OLL, from Jabari's algsanyone know any algs that simultaneously solve a flipped edge+twisted corner at the same time?
e.g. F2 U2 R' F' R F U2 F2 U' D' F U F' D
but if you do that you can't use your short term memo to do it. imo it's better to do it at the beginningprobably at the end when both buffer pieces are at where they should be.