AlexMaass
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Why does it just sometimes move uncontrollably when you only hover your mouse over the cube?
Why does it just sometimes move uncontrollably when you only hover your mouse over the cube?
https://www.youtube.com/watch?v=FKIdNJ9HSMk&feature=youtu.be
At 0:21 the cube moves even though I am not clicking at all.
Why does it just sometimes move uncontrollably when you only hover your mouse over the cube?
bcube said:As he is working on his project, several issues show up. The one I have in mind is that when viewing his site on android (galaxy ace 3), the cubes are not visible.
Could you please test it on your mobiles/tablets and post the results here or to his github mentioned earlier? Any help would be appreciated.
While browsing Ryan Heise's page on my mobile phone, I noticed the 3x3x3 simulators are working. Could this be helpful in any way?
Till the time Werner or Michiel will finish their work with adjustable WebGL simulator, could anyone describe me the way how to use Josef's java-based applets in a JS form (i.e. how it can be seen on Ryan's page)?
Ryan is using his own simulator, called AnimCube. Example here. Haven't looked into it much, but Ryan displays the cube using an iframe tag.
AnimCube is originally widely used java-based applet made by Josef (see e.g. my post from 8. 5. in this thread), if I am not mistaken.
I am asking because I use Josef's java applets a lot currently...
Hmm... I was looking at the source code, and the Javascript seems like it was compiled from Java using GWT. Not too sure because I haven't seen the original AnimCube Java source code, but it seems to be the case here. That's why the cube displays on mobile.
No problem! I'll play around with it and report back.I googled a little bit and found this documentation by Michael Feather. Would it be now possible for you to give some tutorial how can I run it on my/any site?
7.) movetext parameter - VERY IMPORTANT feature for the end user, needed value 0 - through additional text I can describe what is really happening on the applet in the moves no. 64 - 72 for example (this was the main reason I chose Josef´s java applet for 3x3x3 instead of Werner´s one back in 2004)
8.) move parameter - please make standard notation, Lars´ is awful for me to define
9.) facelets parameter - please make something standard (see Josef´s or Werner´s java applet), Lars´ is awful for me to define
I think I understand your various reasons, but let me state my own for thinking exactly the same thing.
2. Roofpig by Lars Petrus is awesome, but the cube doesn't look as good as the applet by Werner Randelshofer (now defunct java applet). Configuration is so powerful it's a bit too much, not simple enough.
( I assume I am the "Lars" here )
7. If you're talking about displaying some text like "Here we orient the corners" during move 24-32, perhaps with arrows pointing at them, I really want to do that. Not sure how it should work.
8. As far as I know my move notation is standard. What are you missing?
9. My old java applet used that, but I thought it was a huge pain to work with. Can you tell me more?
Personally, I think Roofpig is great, but if you need a tutorial, I can write one up. Or you could stick with the AnimCube JS port.
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