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Programmers wanted

7. OK

8. The parameters are all explained in one place on https://github.com/larspetrus/Roofpig#roofpig. Not sure why you dislike github, but it's a regular web page with many live and editable examples.

9. Do you mean like the OLL example here http://jsfiddle.net/Lar5/tE83s/ ?

Cubexps have similar benefits and problems as regexps. Simple and powerful once you know them. Bizarre and maddening when you don't. The learning curve for cubexps is much smaller, but it's asking a lot of a random cuber to "get" it.

Still, it's hard to believe that defining each sticker manually in a 54 character string is the fun and simple solution.

I should probably predefine some common scenarios. Perhaps borrowing the VisualCube stage parameter (fl, f2l, ll, cll, ell, oll, coll, ocell, etc) would be good.

P.S. let me quibble a bit : your tech support could be better because you didn't answer to my mail sent to you some time ago ;-).

Yeah, my email setup was stupid... Sorry about that. It's fixed now.
 
. Do you mean like the OLL example herehttp://jsfiddle.net/Lar5/tE83s/*?"

Perharps, but it was not verified because requestAnimationFrame is not defined. But I remember those examples from the days it was working on mobile phone...


"Still, it's hard to believe that defining each sticker manually in a 54 character string is the fun and simple solution."

Functionality is way more important for me (by that I don't say, of course, that your way is not functional). It is not fun to spend several hours by stickering one edge and at the end find out that either nothing happened or you stickered some other part of the cube.


To sum up, I believe you will find fans of your simulator. I just won't be among them :-(
 
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