Monke method

From Speedsolving.com Wiki
Monke method
Monkepog.jpeg
Information about the method
Proposer(s): Matilda Teixeira aka Monke
Proposed: 2021
Alt Names: Mòñķè mèťhòď
Variants: none
No. Steps: 5
No. Algs: 63
Avg Moves: Speed:50-55
Purpose(s): Speed Solving


This method was made on March 3rd 2021. This was an attempt at making a YruRU variant but then quickly changed into a weird mix between Roux and YruRU and then turned into its own method.

Steps

1. FBEO - Solve EO while solving the FB.

2. Psuedo RB - Solve the right block with the corners unpermuted.

3. COLL - Orient and permute last layer corners.

4. TSDB - Solve DB edge while permuting the RB corners.

5. L5EP - Solve the remaining 5 edges.

Variants

Beginner:

1. FBEO - Solve EO while solving the FB.

2. Psuedo RB - Solve the right block with the corners unpermuted.

3. OCLL - Orient last layer corners.

4. CPLL - Permute last layer corners.

5. DRCPDB - Solve DB edge intuitively and then do one alg to permute RB corners.

6. L5EP - Solve the remaining 5 edges.


CFOP:

1. FB - Solve FB.

2. Psuedo RB - Solve the right block with the corners unpermuted.

3. OLL - Orient last layer.

4. TSDB - Solve DB edge while permuting the RB corners.

5. DF - Intuitively solve DF edge.

6. PLL - Permute last layer.

Pros

[Pros]: It 63 algs.

It has blockbuilding which is fast

Cons

[Cons]: It has EO which is hard for beginners.

Its mostly intuitively which involves thinking instead of just algs where you dont need to think

External Links

TSDB Algs TSDB Algs

L5EP Algorithms L5EP Algs

L5EP Algorithm Spreadsheet L5EP Algs but on a spreadsheet

DRCPDB Alg DRCPDB Alg