Corner Permute Last Layer

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Corner Permute Last Layer
Visualcube cpll.png
Information
Proposer(s):
Proposed:
Alt Names: CPLL
Variants: A-perm CPLL, BLL-4LLL
Subgroup:
No. Algs: 4; 3 excluding the H EPLL
Avg Moves:
Purpose(s):
Previous state: LL:EO+EP+CO cube state
Next state: Solved cube state

LL:EO+EP+CO cube state -> Corner Permute Last Layer step -> Solved cube state


The Corner Permute Last Layer step is the step between the LL:EO+EP+CO cube state and the Solved cube state.

Corner Permute Last Layer, abbrevaited CPLL, permutes the corners of the last layer without affecting anything else.

See also

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CPLL Algorithms

Note that all of these algorithms are written in the Western notation, where a lowercase letter means a double-layer turn and rotations are denoted by x, y, and z. (how to add algorithms)

Click on an algorithm (not the camera icon) to watch an animation of it.

H Permutation

H.gif

Name: H-PLL, X-PLL
Used in: EPLL, CPLL, PLL, ELL, ZBLL, ZZLL
Optimal moves: 10 HTM, 7 STM
X-PLL is H-PLL + U2.

Speedsolving Logo tiny.gif PLL M2 D S2 D2 S2 D M2
Speedsolving Logo tiny.gif PLL M2' U M2' U2 M2' U M2' Cube Camera Icon.png[1]
Speedsolving Logo tiny.gif PLL M2' U' M2' U2' M2' U' M2' Cube Camera Icon.png[2]
Speedsolving Logo tiny.gif PLL M2' U2 M2' U' M2' U2 M2' U
Speedsolving Logo tiny.gif PLL M2' U2 M2' U M2' U2 M2' U'
Speedsolving Logo tiny.gif PLL R2 U2 R U2 R2 U2 R2 U2 R U2 R2
Speedsolving Logo tiny.gif PLL R2' U2 R' U2 R2' U2' R2' U2 R' U2 R2' Cube Camera Icon.png[3]
Speedsolving Logo tiny.gif PLL R2 U2 R2 U2 R2 U R2 U2 R2 U2 R2
Speedsolving Logo tiny.gif PLL R U2' R' U' R' U' R2 U' R2' U2' R2 U2' R' (U)
Speedsolving Logo tiny.gif PLL L2 U2 L' U2 L2 U2 L2 U2 L' U2 L2
Speedsolving Logo tiny.gif PLL L R U2 L' R' F' B' U2 F B
Speedsolving Logo tiny.gif PLL L R U2 L' R' (y) L' R' U2 L R
Speedsolving Logo tiny.gif PLL (M2' U)6 U2
Speedsolving Logo tiny.gif PLL (M2' U')6 U2
Speedsolving Logo tiny.gif PLL (R' S R u)6
Speedsolving Logo tiny.gif PLL S R U2 R2 U2 R2 U2 R S'
Speedsolving Logo tiny.gif PLL F2 M2' F2 U' F2 M2' F2
Speedsolving Logo tiny.gif PLL (x) U2 M2' U2 B' U2 M2' U2 (x')
Speedsolving Logo tiny.gif PLL L R U2 L' l' U' u' L2 U (z) L
Speedsolving Logo tiny.gif PLL M2' u M2' u2 M2' u M2'
Speedsolving Logo tiny.gif PLL M2' u' M2' u2' M2' u' M2'
Speedsolving Logo tiny.gif PLL z2 (R U R' U' D)30
Speedsolving Logo tiny.gif PLL M2 d S2 d2 S2 d M2

A Permutation : a

A1.gif

Name: A-PLL a
Used in: CPLL, PLL, L3C, L4C, ZBLL, BLD
Optimal moves: 9 HTM

Speedsolving Logo tiny.gif PLL R' F R' B2 R F' R' B2 R2
Speedsolving Logo tiny.gif PLL (x') R' D R' U2 R D' R' U2 R2 (x)
Speedsolving Logo tiny.gif PLL (x) R' U R' D2 R U' R' D2 R2 (x')
Speedsolving Logo tiny.gif PLL l' U R' D2 R U' R' D2 R2 (x')
Speedsolving Logo tiny.gif PLL l' U R' (z) r2 U R' U' r2 (z) L2' (x')
Speedsolving Logo tiny.gif PLL (y x') R2 u2 r' F' r u2 R' U l'
Speedsolving Logo tiny.gif PLL (y x') R2 D2 R' U' R D2 R' U R'
Speedsolving Logo tiny.gif PLL (y' x) L2 D2 L' U' L D2 L' U L' (x')
Speedsolving Logo tiny.gif PLL (y2 z) F2 R U2 R' U2 F2 L' U2 L U2 (z')
Speedsolving Logo tiny.gif PLL (y z') U2 R U2 R' F2 U2 L' U2 L F2 (z)
Speedsolving Logo tiny.gif PLL R' U2 R2 U' L' U R' U' L U R' U2 R
Speedsolving Logo tiny.gif PLL R U' L' U' L2 U' R2 U L2 U' R2 U2 L U R'
Speedsolving Logo tiny.gif PLL (y') R U R' F' r U R' U' r' F R2 U' R'
Speedsolving Logo tiny.gif PLL (y') r U r' U' r' F r2 U' r' U' r U r' F'
Speedsolving Logo tiny.gif PLL (y) R L D2 R' U' R D2 R' U L'
Speedsolving Logo tiny.gif PLL (y2) L' B L' F2 L B' L' F2 L2
Speedsolving Logo tiny.gif PLL (y') R U R' U' R' F R U R' U' R' F' R U R2 U' R'
Speedsolving Logo tiny.gif PLL (y') R U R' U R2 D' R U' R' D R U R U' R U' R'

A Permutation : b

A.gif

Name: A-PLL b
Used in: CPLL, PLL, L3C, L4C, ZBLL, BLD
Optimal moves: 9 HTM

Speedsolving Logo tiny.gif PLL R B' R F2 R' B R F2 R2
Speedsolving Logo tiny.gif PLL (x) R D' R U2 R' D R U2 R2 (x')
Speedsolving Logo tiny.gif PLL (x') R U' R D2 R' U R D2 R2 (x)
Speedsolving Logo tiny.gif PLL (y' x) R2 D2 R U R' D2 R U' R (x')
Speedsolving Logo tiny.gif PLL (y2 x) L U' L D2 L' U L D2 L2 (x')
Speedsolving Logo tiny.gif PLL (y z) U2 L' U2 L F2 U2 R U2 R' F2 (z')
Speedsolving Logo tiny.gif PLL (z') F2 L' U2 L U2 F2 R U2 R' U2 (z)
Speedsolving Logo tiny.gif PLL (y') R' U2 R U' L' U R U' L U R2 U2 R
Speedsolving Logo tiny.gif PLL (z) (U R' D r2 U') (R U r2' U') (D') (z')
Speedsolving Logo tiny.gif PLL (y2) r U' L z' l2 U' L U l2 z' R2
Speedsolving Logo tiny.gif PLL (y') R2 B2 R F R' B2 R F' R
Speedsolving Logo tiny.gif PLL (y' x') R2 U2 R D R' U2 R D' R
Speedsolving Logo tiny.gif PLL (y2) L F' L B2 L' F L B2 L2
Speedsolving Logo tiny.gif PLL (y) R' U' R U' R2 D R' U R D' R' U' R' U R' U R

E Permutation

E.gif

Name: E-PLL
Used in: CPLL, PLL, L4C, ZBLL, ZZLL
Optimal moves: 14 HTM

Speedsolving Logo tiny.gif PLL (y x') (R U' R' D) (R U R' D') (R U R' D) (R U' R' D') (x) Cube Camera Icon.png[4]
Speedsolving Logo tiny.gif PLL R2 U R' U' (y) (R U R' U')2 R U R' (y') R U' R2'
Speedsolving Logo tiny.gif PLL (x) U R' U' L U R U' r2 U' R U L U' R' U (x)
Speedsolving Logo tiny.gif PLL (y x') R U' R' D R U R' u2 R' U R D R' U' R (x')
Speedsolving Logo tiny.gif PLL (y x') R U' R' D R U R' D2 L' U L D L' U' L (x)
Speedsolving Logo tiny.gif PLL (x) U R' U' L U R U' L' U R U' L U R' U' L' (x')
Speedsolving Logo tiny.gif PLL (x') U' R U L' U' R' U r2 U R' U' r' F R F'
Speedsolving Logo tiny.gif PLL (y) R U R' U R' U' R F' R U R' U' R' F R2 U' R2 U R
Speedsolving Logo tiny.gif PLL L R' U' R U L' U' R' U R r U R' U' r' F R F'
Speedsolving Logo tiny.gif PLL l' U' L' U R U' l U R' U' L U R U' l' U (x')
Speedsolving Logo tiny.gif PLL (y) r' R' U' L D' L' U L R U' R' D R U (x)
Speedsolving Logo tiny.gif PLL (y) l L U R' D R U' R' r' F r D' L' U'
Speedsolving Logo tiny.gif PLL r2 U r2 D (x') (R U' R' U)3 (x) D' r2 U' r2
Speedsolving Logo tiny.gif PLL L' U' L' U R U' L U L (R' l') U' L U R U' L' U (x' y)
Speedsolving Logo tiny.gif PLL R2 U R' (y) (R U' R' U)3 (y') R U' R2
Speedsolving Logo tiny.gif PLL (y' z') R' F R2 U R' B' R U' R2 F' R (z) R B R'
Speedsolving Logo tiny.gif PLL R' U L' D2 L U' R L' U R' D2 R U' L
Speedsolving Logo tiny.gif PLL R B L B' R' (y) R L (y) L B' R' B L' (y') R' L'
Speedsolving Logo tiny.gif PLL l' U' r' F R F' R U R' U' L U R U' R' F
Speedsolving Logo tiny.gif PLL F' R U R' U' L' U R U' l' U R' U' r B R (x2)
Speedsolving Logo tiny.gif PLL (z) U2 R2 F (R U R' U')3 F' R2 U2 (z')
Speedsolving Logo tiny.gif PLL R' D' R U' R' D R U R' D' R U2 R' D R U' R' D' R U R' D R
Speedsolving Logo tiny.gif PLL (y x') R' D R U' R' D' R U2 L D' L' U' L D L' (x)
Speedsolving Logo tiny.gif PLL F R' F' r U R U' r' F R F' r U R' U' r'
Speedsolving Logo tiny.gif PLL (x) R U' R' D R U R' D' R U R' D R U' R' D'
Speedsolving Logo tiny.gif PLL D R' D2 F' D L D' F D2 R D' F' L' F
Speedsolving Logo tiny.gif PLL l' U' L' U R U' L U R' U' L U R U' L' U (x')
Speedsolving Logo tiny.gif PLL (y) R U R D R' U R D' R' U' R D R' U' R D' R2