ZZ-CT Thread

This is the problem...

I wish someone else could have "marketed" ct since as good as Chris is at basically everything now he really did mess this up.
At its simplest ct is a ~200 alg solution for a 1lll, this is what it should have been explained as.

If I invented it I would explain it like this.
1. imagine your last slot is the same length but just different moves
2. imagine doing easier pll instead of coll
3. now get epll
4. combine step 2 and 3 for effectively zbll with almost pll recognition

Then theirs those kids who say the algs are bad...
yes of course they are they were generated in a few months by 2 people but currently theirs not one horrible case and it will only get better.

No matter which way you spin it this method is better:
better recognition(than zbll and maybe coll)
16% less looks in your solve
a fairly small alg set
really nice skip and 2gen chances
and most importantly BRAGGING RIGHTS!
 
I don't know if this is the best place to ask this but only place I can find. On to the question on gyro ninjas website what do all the titles for the first two ttll sets mean? And what do the tsle section titles mean?
 
I came up with a way to reduce TSLE cases if you are just first learning them or something:

setup: B D2 B' R2 D2 L2 F' L2 D2 R' U2 R' D2 B' U'
U2 R // place pseudo oriented pair at UBR/UR
U' R U R' U R U2 R2 // alg

setup: U2 R2 D B2 D L2 B2 D2 R2 F2 U2 B U' F2 U B' F2 U2
U R // pseudo oriented pair
R2 U2 R' D' R U2 R' D R2 // alg

setup: R2 B2 L' D L B2 U' B2 U L2 U' F2 L2 D' B2 U
U R // pair
U2 R' U2 R U R' // alg


this takes a set of 77ish cases that occur about 80 percent of the time, and reduces it to 27 algs without being much less efficient (in the third example given the solution turns out to be the actual TSLE alg). Algs are here: http://bit.do/pseudoTSLE
 
I came up with a way to reduce TSLE cases if you are just first learning them or something:

setup: B D2 B' R2 D2 L2 F' L2 D2 R' U2 R' D2 B' U'
U2 R // place pseudo oriented pair at UBR/UR
U' R U R' U R U2 R2 // alg

setup: U2 R2 D B2 D L2 B2 D2 R2 F2 U2 B U' F2 U B' F2 U2
U R // pseudo oriented pair
R2 U2 R' D' R U2 R' D R2 // alg

setup: R2 B2 L' D L B2 U' B2 U L2 U' F2 L2 D' B2 U
U R // pair
U2 R' U2 R U R' // alg


this takes a set of 77ish cases that occur about 80 percent of the time, and reduces it to 27 algs without being much less efficient (in the third example given the solution turns out to be the actual TSLE alg). Algs are here: http://bit.do/pseudoTSLE
Wow noice
 
so are you reducing to wv?
what do you mean by 'oriented' pair on your spreadsheet alot of them dont seem to have pairs?
 
so are you reducing to wv?
what do you mean by 'oriented' pair on your spreadsheet alot of them dont seem to have pairs?

You look for a corner-edge pair in LL that has both pieces oriented (so really just the corner) and the edge clockwise of the corner (if you have any LL corners oriented this is likely to be true, it only isn't if the only oriented corner is counterclockwise of the F2L edge). You then place it at UBR/UR and do an R move, then use one of the 27 algs to finish. What you recognize in that step is the orientation of 3 corners after placing the F2L edge at UR. In the document the groups of 9 are separated by UFR orientation, the columns then show UBR orientation, and the row shows UFL orientation.
 
when you say the corner has to be oriented do you mean white/yellow facing up?
does the edge have to be an f2l edge? because in your first example the f2l edge is in ub not ur

could you make a video on it?
 
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Sorry for posting without reading the whole tread. Has anyone named the 16 new tsle corner orientations? There are 8 when the DFR twisted corner sticker is on the F face. And 8 when the sticker is on the R face. And obviously there's sune, L, Pi, etc. when the sticker is on the D face. If no one has I suggest using 8 greek letters followed by F or R
zzzct - Copy.png
 
Sorry for posting without reading the whole tread. Has anyone named the 16 new tsle corner orientations? There are 8 when the DFR twisted corner sticker is on the F face. And 8 when the sticker is on the R face. And obviously there's sune, L, Pi, etc. when the sticker is on the D face. If no one has I suggest using 8 greek letters followed by F or RView attachment 7208
officially the best debut ever.
 
Sorry for posting without reading the whole tread. Has anyone named the 16 new tsle corner orientations? There are 8 when the DFR twisted corner sticker is on the F face. And 8 when the sticker is on the R face. And obviously there's sune, L, Pi, etc. when the sticker is on the D face. If no one has I suggest using 8 greek letters followed by F or RView attachment 7208
I think these would follow the TCLL case names though.
 
Ah yes the first row is hammer- and hammer+ then turtle, spaceship, stollery, two face, gun, pinwheel poser and pinwheel.
 
I call them, in increasing number of twisted corners: (1) left dot, front dot, (2) slash, backslash, left foot, right foot, (3) Y, bad Y, left dog, right dog, left ski, right ski, (4) left hand, right hand, clock wise, anti-clockwise.

I then add something to describe the location of the edge, so yes, I do call the one case dog's butt.
 
It's pretty hilarious hearing other peoples names for the cases. Some of my TSLE names include Taps, Ducks, Humanshaped etc.. lol

Dogs butt must be that unique case with only one unsolved edge? I see a luchador looking mask for that
 
I had an idea, what if you combined TSLE with phasing to further increase the probabilities of a TTLL skip?

It'd be three times as many TSLE cases, but with many of cases being similar or directly related, i.e. doing R U R', then another TSLE to solve orientation, edge permutation, and last edge placement.

Also, unlike normal ZZ phasing, you don't have to do the half look after making the pair.
You can just go straight into one recognition after third slot.

I think I'm going to start making some cases in a few weeks and see what happens! I think I'm going to call it PTSD for Phased Tran Style (edge) Deployment. aka post traumatic stress disorder

I made ZZ-CT to get away from methods over 400 algs, but between alternate cases, random ZZ-C algs and PTSD, I might end up at that threshold again, LOL. But since so many of the algs are simple, PTSD hopefully should not give me PTSD, ezpz.
 
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I had an idea, what if you combined TSLE with phasing to further increase the probabilities of a TTLL skip?

It'd be three times as many TSLE cases, but with many of cases being similar or directly related, i.e. doing R U R', then another TSLE to solve orientation, edge permutation, and last edge placement.

I think I'm going to start making some cases in a few weeks and see what happens! I think I'm going to call it PTSD for Phased Tran Style (edge) Deployment. aka post traumatic stress disorder

I made ZZ-CT to get away from methods over 400 algs, but between alternate cases, random ZZ-C algs and PTSD, I might end up at that threshold again, LOL. But since so many of the algs are simple, PTSD hopefully should not give me PTSD, ezpz.

PTSD sounds like it is relative to ZZ-CT as ZZ-b is relative to ZZ-a. But it has been good to see you making good LS+LL alternatives. Do you think solving generally worse pairs with LSLL would be a good idea?

Also, how would you rate ZZ-CT compared to ZZ-b? To me they look about equal.
 
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