4Chan
Premium Member
I highly disagree, by putting the edge in and doing those algs, you don't get any of the quick, short, easy cases, and then you force the difficult cases.
Not only are they more difficult, but it raises the probability of the "5 twisted corner with edge permuted" cases, which are difficult to recognize and execute. Because of that I don't believe that there is a shorter average move count, and I know for sure that recognition isn't as good.
I intentionally leave the edge in the top layer, so that I can get the nicer easier cases.
By combining this technique with third slot corner control, it forces short, easy to recognize cases more often.
Additionally, neither of them are subsets of eachother. They are both subsets of ZZ-C.
CLS isn't a subset, it's an option.
Also, in regards to CPLS+2GLL, I used to do that for OH, and recognition wasn't so bad:
1. Make pair and hover over DFR slot.
2. Pretend the DFR corner is in UFR.
3. Look at the corner swap.
4. Execute insert that solves CP.
5. 2GLL
Not only are they more difficult, but it raises the probability of the "5 twisted corner with edge permuted" cases, which are difficult to recognize and execute. Because of that I don't believe that there is a shorter average move count, and I know for sure that recognition isn't as good.
I intentionally leave the edge in the top layer, so that I can get the nicer easier cases.
By combining this technique with third slot corner control, it forces short, easy to recognize cases more often.
Additionally, neither of them are subsets of eachother. They are both subsets of ZZ-C.
CLS isn't a subset, it's an option.
Also, in regards to CPLS+2GLL, I used to do that for OH, and recognition wasn't so bad:
1. Make pair and hover over DFR slot.
2. Pretend the DFR corner is in UFR.
3. Look at the corner swap.
4. Execute insert that solves CP.
5. 2GLL
