Why You're Not Sub-X with Roux

Just broke sub-25 barrier so I decided to watch this video. One of the best guides I have ever seen!Im still using 2LCMLL...Also, is second block usually just DR edge and pairs and last pair and sometimes reverse order?
 
Just broke sub-25 barrier so I decided to watch this video. One of the best guides I have ever seen!Im still using 2LCMLL...Also, is second block usually just DR edge and pairs and last pair and sometimes reverse order?
I'm slightly going to disagree with pdf here and say that you should blockbuild as much as you can (usually a 2x2x1) though the pairs approach is a good method to fall back on. You should try not to have to destroy your progress to place the DR edge last as that will almost always be more moves than the alternatives and will often involve a rotation which you should try to avoid.
 
I'm slightly going to disagree with pdf here and say that you should blockbuild as much as you can (usually a 2x2x1) though the pairs approach is a good method to fall back on. You should try not to have to destroy your progress to place the DR edge last as that will almost always be more moves than the alternatives and will often involve a rotation which you should try to avoid.
For the FB I always block-build and I 2x2 for the SB usually. I mix things up on the second block and even more things on the first.
My SB is usually a pair, if I see it quickly, and then edge insert or I pull out the pair and pair the pair. Then last pair or first piece then insert.
 
I'm slightly going to disagree with pdf here and say that you should blockbuild as much as you can (usually a 2x2x1) though the pairs approach is a good method to fall back on. You should try not to have to destroy your progress to place the DR edge last as that will almost always be more moves than the alternatives and will often involve a rotation which you should try to avoid.
I blockbuild, but the reason I emphasize finding DR edge is because any 2x2x1 block you are going to build will involve the DR edge.
 
Thanks for the videos, they are really great, I'm far off from any of the times in the videos, and it's kind of frustrating seeing your slow solves, they are over twice as fast as my "fast" ones.
 
Are their any instances where during a solve you have to use the index finger pull because your other ring finger was out of position or am I adjusting my ring finger too slowly? (M-moves) I started with index, then I used ring. Now I always use ring for LSE but for blocks it varies.
 
Are their any instances where during a solve you have to use the index finger pull because your other ring finger was out of position or am I adjusting my ring finger too slowly? (M-moves) I started with index, then I used ring. Now I always use ring for LSE but for blocks it varies.
If you're talking about OH, for an M move you use your pinky rather than your ring finger and that will just get developed over time until it becomes second nature.
 
Are their any instances where during a solve you have to use the index finger pull because your other ring finger was out of position or am I adjusting my ring finger too slowly? (M-moves) I started with index, then I used ring. Now I always use ring for LSE but for blocks it varies.
Im assuming you're talking about 2H. For M moves during blocks, I either do the standard ring finger way or I push down on UF using my right thumb. Index pull would work too, but only if your hand is already there. I prefer the thumb way because my thumb is usually either on the front of the cube where its a slight adjustment to get it to UF, or it's already there. And yes, for LSE it is way easier to just use ring for everything. The only reason you need to improvise your fingertricks in blocks is because you're doing R and r moves so your hand will be in different positions.
 
If you're talking about OH, for an M move you use your pinky rather than your ring finger and that will just get developed over time until it becomes second nature.
Yay, my hanging pinky will finally have its place in cubing society! Unfortunately, my OH is far from being decent.

Im assuming you're talking about 2H. For M moves during blocks, I either do the standard ring finger way or I push down on UF using my right thumb. Index pull would work too, but only if your hand is already there. I prefer the thumb way because my thumb is usually either on the front of the cube where its a slight adjustment to get it to UF, or it's already there. And yes, for LSE it is way easier to just use ring for everything. The only reason you need to improvise your fingertricks in blocks is because you're doing R and r moves so your hand will be in different positions.
I use my index pull sometimes because after U'(I still can't reverse flick, partly because of my cube, but I won't blame my cube), my left hand is raised so my right hand can pull. I never thought of the thumb pull! Verrrry interesting, I'll definitely try it.
 
Yay, my hanging pinky will finally have its place in cubing society! Unfortunately, my OH is far from being decent.


I use my index pull sometimes because after U'(I still can't reverse flick, partly because of my cube, but I won't blame my cube), my left hand is raised so my right hand can pull. I never thought of the thumb pull! Verrrry interesting, I'll definitely try it.
It's especially useful in cases like: M r' U' r
 
The "Why You're Not Sub-10" video has been uploaded and added to the original post. One of the things I mentioned in the video was learning a second CMLL algorithm in order to influence EO. I feel like that is a very complicated way of describing something simple, so I think we should come up with a name for it. What do you guys think about "CMLL(2)".
 
Last edited:
The "Why You're Not Sub-10" video has been uploaded and added to the original post. One of the things I mentioned is the video was learning a second CMLL algorithm in order to influence EO. I feel like that is a very complicated way of describing something simple, so I think we should come up with a name for it. What do you guys think about "CMLL(2)".
That's a perfect name! We probably should stick to it so that we don't start worrying about naming it. How many extra algs should rouxers learn? Some can me changed by wide moves or adjusting m-slice. Also, I should probably learn CMLL and become a 2x2 god.
 
The "Why You're Not Sub-10" video has been uploaded and added to the original post. One of the things I mentioned is the video was learning a second CMLL algorithm in order to influence EO. I feel like that is a very complicated way of describing something simple, so I think we should come up with a name for it. What do you guys think about "CMLL(2)".
CLL-PEC (CLL , partial edge control)
CPEC (Corners partial edge control)
CPEO (Corner+ partial Edge orientation)
C 3PEO? (LOL it just sounded similar. Maybe we should call it threepio)

But in all seriousness, I don't really care though I would still end up refering to it as something like "I do CMLL but avoid the bad cases" or "some OLLCP I use to get good cases"
That's a perfect name! We probably should stick to it so that we don't start worrying about naming it. How many extra algs should rouxers learn? Some can me changed by wide moves or adjusting m-slice. Also, I should probably learn CMLL and become a 2x2 god.
Do you mean CLL for 2x2?

Also, I think you should probably know about 84 algs though realistically if you count wide move siblings as the same then you'll have maybe 50-60.
 
That's a perfect name! We probably should stick to it so that we don't start worrying about naming it. How many extra algs should rouxers learn? Some can me changed by wide moves or adjusting m-slice. Also, I should probably learn CMLL and become a 2x2 god.
You can never know too many algs. 2x2 is fun.
CLL-PEC (CLL , partial edge control)
CPEC (Corners partial edge control)
CPEO (Corner+ partial Edge orientation)
C 3PEO? (LOL it just sounded similar. Maybe we should call it threepio)

But in all seriousness, I don't really care though I would still end up refering to it as something like "I do CMLL but avoid the bad cases" or "some OLLCP I use to get good cases"

Do you mean CLL for 2x2?

Also, I think you should probably know about 84 algs though realistically if you count wide move siblings as the same then you'll have maybe 50-60.
I like CMLL-PEC. I guess we'll use either PEC or 2. Either way, it shouldn't matter.
Edit: CPEC is better. Pronounced: "See Peck". Annotation added to the video.
 
Last edited:
Isn't it already called CMLLEO?
That's for solving CMLL and completely solving EO, which would be even more than the ZBLL you have learnt. CMLL2 or CMLL-PEC or Smell (Second CMLL) is used just to influence EO, avoid 6-flip or get arrows.

You can never know too many algs. 2x2 is fun.

I like CMLL-PEC. I guess we'll use either PEC or 2. Either way, it shouldn't matter.
Edit: CPEC is better. Pronounced: "See Peck". Annotation added to the video.
We could name it SMELL(second CMLL)!!!!!!!!
 
FB 5
SB 9
CMLL 5
LSE 5

Are these splits weird? I need to track pieces better for SB definitely.
 
Last edited:
FB 5
SB 8
CMLL 5
LSE 5

Are these splits weird? I need to track pieces better for SB definitely.
cool, I'm like 2 seconds faster than you

my splits
4
10 lol
4
5
LSE is my favorite step, and I hate SB
 
cool, I'm like 2 seconds faster than you

my splits
4
10 lol
4
5
LSE is my favorite step, and I hate SB
So similar, I'll try to get past that before school, or you know, blame the lag on my cube.
 
Last edited:
Back
Top