·Notation
He used the correct notation from the "You Can Do The Cube" booklet. This is also the notation on the Rubiks.com pdf (since they are the same). However, this is NOT what the WCA says is the standard. In his V2.0 tutorial, his previously incorrect "inverted" moves became the correct "prime" moves. However, his incorrect "U U" became the STILL incorrect "2U". In his defence, the notation is easy to remember and portrays the same message we do here:
"Each of the sides has their own face name, which has its representative letter. This letter may come with an optional extension, which tells the solver in which direction to turn which face. The face names are relative to the way one holds the cube."
·The Cross:
Solving with a fixed cross has forced me to develop a fixed cross nature--first with green, and now white. Also, I solve cross on U still. Usually I gradually rotate the cube with a drawn-out x2' rotation to have cross on D while solving the cross. But I digress.
His method for solving the cross is inefficient, but it's quite intuitive. It makes perfect sense.
However, he does NOT explain why one must pay attention to the FRBL sides to make the stickers match with the centres. He just says to do it. Additionally, he does not explain how fundamental the cross is.
·FL Corners:
It's great, actually. He does explain that the pieces we're solving are called corners. He also explains that the algorithm will need to be repeated x number of times, "depending on the orientation." He used "orientation" in his video. +1
·Medges
He initially calls the medges "corner pieces in the middle layer." This is just wrong, but I bet he didn't know the difference at the time. He explains that the medges don't have blue in them (yay!), that there are 2 cases (yay!), and that depending on which case you have, you'll need to apply one of two algorithms "that are backwards from each other." After applying each algorithm, he goes on to say that it doesn't mess up green.
·OELL
He says that after you solve the first two layers, you'll have one of 4 cases: the dot, L, line, or cross. He then says the cross is the goal. He doesn't cover how to solve the dot case.
·EPLL
Easy algorithm. Easy cases. Good job, Dan.
·CPLL
Easy algorithm. Explains two ways to look at it. Also explains that this can be done with a case with no corners solved, relative to the solved edges.
·OCLL
He opens, explaining that it will look as if you are messing the cube up, but that in the end, it shan't be, and "magically comes together in the end." Uses already used alg. Kudos.