• Welcome to the Speedsolving.com, home of the web's largest puzzle community!
    You are currently viewing our forum as a guest which gives you limited access to join discussions and access our other features.

    Registration is fast, simple and absolutely free so please, join our community of 40,000+ people from around the world today!

    If you are already a member, simply login to hide this message and begin participating in the community!

What Does Everyone Think Is The Biggest Change In Speedcubing From 2010?

At my first competition ever (2015), my DaYan 2x2 exploded multiple times, giving me a ridiculous average.
People swore the old plastic dayan 2x2 was the best thing in the world, but the popping and corner cutting weren't good, and contemporary 2x2s like the lingpo and wittwo v1 I've tried just seem better. And I've only done maybe 100 solves on the old plastic one and it feels the same as the new plastic currently.
 
Pretty obviously to me the difference is the available material. Becoming fast in 2010 was extremely "DIY". Just something like say, a better way to solve an F2L pair, was not easy to simply find on the internet. You don't really have to wonder "how to I get faster" now, there is more media than you could ever consume laid out for every stage from beginner cuber to sub-6. This was not always the case. This site was probably your best shot, or else other small forums scattered across the internet. There's also the aspect where a lot of stuff now is considered "settled science" that used to be controversial or experimental. It wasn't so terribly long ago when people doubted if ZBLL was ever going to be viable.

You can probably notice that cubers from that era tend towards a certain kind of person, often into CS/math, who was an avid internet user back when not everyone was. The average cuber also used to be a little older than they are now.

The volume of cubing content and ubiquitousness of the internet has made even high level cubing much more accessible, particularly to young people.
 
You can probably notice that cubers from that era tend towards a certain kind of person, often into CS/math, who was an avid internet user back when not everyone was. The average cuber also used to be a little older than they are now.
The Internet was the same way. Originally for researchers and academics, then hobbyists and techy people, and now globalized and conglomerated into generic-looking sterile big tech websites like Twitter, Instagram, Facebook, Medium, Discord, etc. In fact this site is one of the only forums I know that's still active (unfortunately running proprietary Xenforo, but you can't win em all)
 
I'd say hardware for sure. In the early 2010s a Dayan Guhong that you'd bought as a kit and stickered with your choice of shades was the height of innovation.
Then torpedoes came along and blew everyone's mind. Magnets would have been science fiction!
Also, as @Zagros has said, there wasn't really any video content online. There was some written/pictorial web content but it wasn't great, and I honestly wouldn't have even considered going to YouTube to learn anything or pick up tips.
Just to ram home both points, I learnt to solve a 4x4x4 from Dan Harris's (he of VHLS) book "Speedsolving the Cube" with an Eastsheen in my hand. I still have that book, and it's chock-full of annotations and folded printouts of random algs and tips I'd found online (often on here, to be fair). In fact, I probably also still have that cube somewhere, but the thought of actually solving it? *Shudder*.
The other obvious difference to me is the existence of professional speedcubers. The likes of Erik, Feliks or Yu presumably knew they were going to need a "real job", whereas with sponsorships etc. available it does appear to be a viable career for at least an elite few these days.
 
  • Like
Reactions: qwr
Pretty obviously to me the difference is the available material. Becoming fast in 2010 was extremely "DIY". Just something like say, a better way to solve an F2L pair, was not easy to simply find on the internet. You don't really have to wonder "how to I get faster" now, there is more media than you could ever consume laid out for every stage from beginner cuber to sub-6. This was not always the case. This site was probably your best shot, or else other small forums scattered across the internet. There's also the aspect where a lot of stuff now is considered "settled science" that used to be controversial or experimental. It wasn't so terribly long ago when people doubted if ZBLL was ever going to be viable.

You can probably notice that cubers from that era tend towards a certain kind of person, often into CS/math, who was an avid internet user back when not everyone was. The average cuber also used to be a little older than they are now.

The volume of cubing content and ubiquitousness of the internet has made even high level cubing much more accessible, particularly to young people.
yeah. like right now if you get a angstrom moyu weilong v9, it will pretty much suit allturn styles and turn speeds (its what i main as of 3/1/2024)
 
Back
Top