hwangs
Member
- Joined
- Sep 5, 2012
- Messages
- 19
I want to get better with CFOP and I get 7sec cross, 16 sec f2L, and 14 sec LL. What should I work on the most? My friend gets sub 30 and he uses f2l and 4ll. Is it because of his f2l? :confused:
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dot cases i think are where none of the edges or corners are oriented properly, so you just have a dot in the middle, since that center piece will always be oriented properly (obv :3)
You're about where I'm at. The thing with F2L is that it comes over time with practice. Try slowing your turns down a little bit (aside from your last F2L pair once you spot it) so you can spot pieces for you next pairs. Try doing this with your cross -> F2L transition as well.
If you want noticeable improvements quickly without tons of practice, learn full PLL. That may sound daunting but it's actually a lot easier than you'd think and it can shave 1-2 seconds off your solves, if not more. Since you're you're also using 2look-OLL, you could also learn the dot cases if you'd like, but I'd suggest PLL first.
The only other thing I could think of would be using a different cube, modifying your current one, or (re)lubing it. What cube are you using?
I'm using a Zhanchi. So should I learn full pll? I mean my friend can get sub 30 with 4LLL![]()
I am an admitted beginner to speedcubing, roughly 40 second averages using CFOP, 2 look OLL and 2 look PLL. It seems to me that those who average sub 15 could easily stay sub 20 using both of the 2 look methods on the last layer, so F2L, execution (finger trick experience for lack of a better phrase), and hardware would appear to be the biggest issues holding the OP and myself back.
Based on that assumption, I have personally decided to delay learning full OLL and PLL until my F2L flows better and I learn to eliminate my countless cube rotations and regrips. That being said, I am very interested to know exactly what the "dot cases" are regarding OLL and why those specifically have been suggested.
If my logic is flawed, by all means correct me. I'm here to learn and your insights are appreciated.
I think the dot cases can have any corner orientation, but no edges oriented. They really don't take that long to solve with 2 look imo.
They don't take too long but they are the slowest cases so learning them would help the most.