Okay, I was just doing some thinking. Feel free to RIP on this idea at any time. I know how dubious it sounds.
Here it is: You start the cube by completing the cross, then you do the first 2 pairs of f2l. On the third pair, you apply a ZBF2L type thing and do an orientation of all the edges. Then on the LAST pair you solve it simultaneously whilst orienting the corners of the last layer without disturbing the edges you have already completed.
I got a spark of this idea by a poster who had an idea which implemented the last slot of F2L and OLL at the same time, but this arises over 8000 algorithms
Splitting this into two steps and implementing them into 2 slots reduces the amount of cases and is would still be faster than conventional Fridrich.
Go ahead and tear my idea into pieces, but TRY to think of anything, ANYTHING that could be helpful!
Here it is: You start the cube by completing the cross, then you do the first 2 pairs of f2l. On the third pair, you apply a ZBF2L type thing and do an orientation of all the edges. Then on the LAST pair you solve it simultaneously whilst orienting the corners of the last layer without disturbing the edges you have already completed.
I got a spark of this idea by a poster who had an idea which implemented the last slot of F2L and OLL at the same time, but this arises over 8000 algorithms
Splitting this into two steps and implementing them into 2 slots reduces the amount of cases and is would still be faster than conventional Fridrich.
Go ahead and tear my idea into pieces, but TRY to think of anything, ANYTHING that could be helpful!