Kirjava
Colourful
As if a darts player would just walk upto the board and stick his darts into the triple 20...
This isn't even a remotely valid comparison.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
As if a darts player would just walk upto the board and stick his darts into the triple 20...
Not importantAnd what about a more emotional argument:
What "value" would you attach to a 0.78s 3x3x3 solve where only 4 moves are needed?
Not relevantAnd what would the general non-cuber public think of a 4 move WR solve?
Not an applicable comparisonAs if a darts player would just walk upto the board and stick his darts into the triple 20...
As if a darts player would just walk upto the board and stick his darts into the triple 20...
There's also people who say that inspecting the cube is cheating and that knowing algorithms is cheating. That doesn't mean we should change for themI'm sure that quite some people would call "solving a cube that is almost solved before you even start" cheating
" in that way, I can do it too"
There's also people who say that inspecting the cube is cheating and that knowing algorithms is cheating. That doesn't mean we should change for them![]()
The real question we should ask before discussing this thread is:
Is speedcubing:
'solving a puzzle from a RANDOM state, as fast as possible'?
or...
'solving a puzzle from a DIFFICULT (or any other than random) state, as fast as possible'?
The argument is how scrambled must a scramble be?
That is not a good reason to doubt that it was unnecessarily lucky, though. Our current scrambler has a tendency to produce long scrambles that are also easy.That solve was 22 moves in the same metric that the 25 move scrambler uses
Today I thought about it, and have decided that nothing should be thrown out. It's too difficult to draw a line somewhere, so we'd better not draw one anywhere. Most people realise that 2x2 singles (and pyra single to some extent) mean very little so I don't think it's really a problem at all to let some people get insanely lucky and set crazy times.
That solve was 22 moves in the same metric that the 25 move scrambler uses (I think. Each face+slice = 1 move)
Is speedcubing:
'solving a puzzle from a RANDOM state, as fast as possible'?
or...
'solving a puzzle from a DIFFICULT (or any other than random) state, as fast as possible'?
Neither... speedcubing is "solving a puzzle from a SCRAMBLED state, as fast as possible"The real question we should ask before discussing this thread is:
Is speedcubing:
'solving a puzzle from a RANDOM state, as fast as possible'?
or...
'solving a puzzle from a DIFFICULT (or any other than random) state, as fast as possible'?
Neither... speedcubing is "solving a puzzle from a SCRAMBLED state, as fast as possible"The most important thing is that the puzzle subjectively looks scrambled before it is solved, and to an experienced cuber, I think a 4qtm 2x2 solution definitely doesn't look scrambled. I don't think the randomness is totally necessary; we've just started using it because it's more fair and can't result in scramble memorization/pre-knowledge.
what's the point in wasting everyone's time