The ZZ "Example Solve" Game!

R' U' F U' L2 B R U' R F2 U2 L F2 L' B2 R D2 R D2 R B
z2 // 6 bad edges (0/0)
F R2 U2 D' F // EO (5/5)
R' U' L2 D // Line (4/9)
R' U R U2 R // Square (5/14)
U' L2 U R U' L' // Square (6/20)
U' R' U' L' U' L // Finish dL (6/26)
R' U2 R2 U R2 U R // Finish dR (7/35)
U' r U R' U R' F R F' R U' R' U R U2 r' // COLL (16/51)
U2 // PLL skip (1/52)

Even with ZBLL I can't sub 50 STM with ZZ maybe I need to get better at blockbuilding


Next: U' L2 U R2 L' U F' R2 B R B2 L2 F2 R F2 B2 R F2 L
 
Even with ZBLL I can't sub 50 STM with ZZ maybe I need to get better at blockbuilding
Nah, sub50 isn't guaranteed even if you have zbll - low 50 is pretty good for normal solves. Don't take my example solves here as things that I actually do in speedsolves, it's just a bit of fun for me.

If you'd like here's a critique of your solve. Block building actually was fine - mostly it was the eo+line and not getting lucky/not searching enough for the sub50.


Next: U' L2 U R2 L' U F' R2 B R B2 L2 F2 R F2 B2 R F2 L

y2 // inspecc
R' B F L' F' D' R2 D2 L' S2 // xeoline
U2 L U L' U' L U L D' // pseudo multi LB/RF slots
U' L' U' L U2 r' F2 // pseudo LF slot
U r' U2 l U' l' U2 r2 f' M // zbll

36 STM


Next:
L2 D B2 U' L2 U B2 U' B2 R2 U2 L' U2 B' F' L2 D' B L B2 L
 
Nah, sub50 isn't guaranteed even if you have zbll - low 50 is pretty good for normal solves. Don't take my example solves here as things that I actually do in speedsolves, it's just a bit of fun for me.

If you'd like here's a critique of your solve. Block building actually was fine - mostly it was the eo+line and not getting lucky/not searching enough for the sub50.




y2 // inspecc
R' B F L' F' D' R2 D2 L' S2 // xeoline
U2 L U L' U' L U L D' // pseudo multi LB/RF slots
U' L' U' L U2 r' F2 // pseudo LF slot
U r' U2 l U' l' U2 r2 f' M // zbll

36 STM


Next:
L2 D B2 U' L2 U B2 U' B2 R2 U2 L' U2 B' F' L2 D' B L B2 L
I must've done that solve pretty late in the day to completely skip over 26 + 7 ≠ 35...
Thanks for the critique! I'm starting ZZ for OH so it's nice to know what I can improve on.
 
Even with ZBLL I can't sub 50 STM with ZZ maybe I need to get better at blockbuilding


Next: U' L2 U R2 L' U F' R2 B R B2 L2 F2 R F2 B2 R F2 L
Vanilla ZZ without ZBLL
D' L F' D B U B' R2 // EOline
L U2 L' U2 L2 U' L' U L' // Left Block
R' U' R // 3rd pair
U2 R U R' U2 R U' R' U R U' R2 U2 R U R' U R // 4th pair
U2 x R2 D2 R U R' D2 R U' R x' U // PLL

49STM

With ZBLL
D' L F' D B U B' R2 // EOline
L U2 L' U2 L2 U' L' U L' // Left Block
R' U' R // 3rd pair
U2 R U R' U2 R U' R' U R U' R' // 4th pair
R' U2 R' D R' U R D' R' U' R' U R' U R U' // ZBLL

48STM

1 move difference, but it's a Sune ZBLL so it's better to just use regular Sune
Also, does anyone have a shorter alg for the 4th pair?

Next: L2 D2 R2 B' L2 R2 F2 D2 L2 B' D F' D2 L F2 R2 D' L F2
 
Also, does anyone have a shorter alg for the 4th pair?
If this was a CFOP solve I would just use the alg you used, or I use this:
R' D' R U' R' D R U R U' R' (11)
Same number of moves, but if I can do a sledge to force OCLL, I can cancel some moves:
R' D' R U' R' D F R F' (9)
You wouldn't be able to use this in ZZ though
 
Also, does anyone have a shorter alg for the 4th pair?
R' U' R2 U' R' U R' U R2 U' R'
R U' R U2 R2 U' R2 U' R2
(U2) R U R' U' R' D' R U R' D R
R U2 R' U R U R' U R U' R'
R U R' U2 R U' R' U R U' R'
(U') R' U R U' R U R' (BR free)
(U) L' U L U R U R' (FL free)
R U L U L' U2 R' (BL free)

from the oo zz f2l doc
images may be broken, we're sorting that out atm

also the cfopesque solution would just be F U F' U2 R U R'

Next: L2 D2 R2 B' L2 R2 F2 D2 L2 B' D F' D2 L F2 R2 D' L F2

x2 // inspecc
U L B R D' F' D // eoedge+2
R U' R U R' // RF square
B2 L' // LB square
R2 U R D2 // pseudo RB pair
U L' U' L U L' U2 L // pseudo LF pair
R2 D' R U2 R' D R U2 R u2 U // zbll

37 HTM


Next: R' B D' F' R2 F' D2 F2 L2 F D2 R2 D2 L2 D B2 R F2 D2 R U
 
z2 D2 F’ D2 U’ B R L2 D’//eoline
R’ U’ R’ U2 R U2 R U2 L’ U’ L2 U’ L U R U R’ U’ L’ U L U2 L’ U2 L U’ L’//ZZF2L
U2 L F’ L’ B L F L’ B’//OLL
U’ x’ L’ U L D’ L’ U’ L u2 L U’ L’ D’ L U L’ B’//PLL+AUF

73 QTM next) F2 L' B2 U' R U2 B U F' L D' R2 B2 D2 F2 B2 R' D2 B2 L' D2
 
Next) F2 L' B2 U' R U2 B U F' L D' R2 B2 D2 F2 B2 R' D2 B2 L' D2
R' B' U' L' D' F' R D2 R' D2 // eocross
U' L' U' L2 // first pair cancelling into second pair
U' M F' l' // second pair
U L U2 L' U L U' L' // third pair
R' U' R // fourth pair
R F U' R' U R U F' R2' F' R U R U' R' F U' // Na perm

46 STM (45 if you cancel into pll)

Next: U' L U2 R2 D' R2 B2 D' L2 U' R2 D2 B2 U' B' D2 L' B D' L2 B'
 
Next: U' L U2 R2 D' R2 B2 D' L2 U' R2 D2 B2 U' B' D2 L' B D' L2 B'
x2 // inspecc
L' U F' D' R' D' L' U' R' U R' D2 // xeoline+1
L U L' // lb pair
D' R U2 R' U R U R' D R // right block
L U L' U' r' U' r U2 L U2 L' f // zbll
37 HTM

Next: F' R' B2 L2 B2 D2 R2 F2 D L2 U' F2 D L2 F R U' R' D' F' L'
 
Next: F' R' B2 L2 B2 D2 R2 F2 D L2 U' F2 D L2 F R U' R' D' F' L'
IDK what this is
x2 D' U' R' B' L U' L' U2 L U' L' U L U' // EO something idk???
R U' R' U2 L U L' U' L U L' // F2L
U' R U2 R' U' R U' R' // CMLL
U2 M' U2 M // LSE

37STM

Next: F' D2 U2 F2 R2 F U2 F L2 F R2 F' D' U F' L U' R F' U2 R2
 
z2 x//inspection
//4 bad edges
M F2 D2 F D' R2 U2 L2//EO cross
R' U2' R2 U R'//1st pair
E2 L' U L D2'//2nd pair
U L' U2 L U' L' U L//3rd pair
U R U R'//4th pair
U2 R U2 R2' U' R2 U' R2' U2 R//OLL
U2' F' U' F R2 u R' U R U' R u' R2' U'//PLL


Next: B' D U2 L' B U F L F R2 B2 R' B2 F2 U2 F2 U R2 D' F' U R' L D2 F'
 
Next: B' D U2 L' B U F L F R2 B2 R' B2 F2 U2 F2 U R2 D' F' U R' L D2 F'
x2 // inspecc
B2 R2 U L' B L D // eoline
R U' R' U L2 U' R2 U' L' U' L // left block
U2 R U2 R U R2 U R' // right block
F2 M2 F U f R' F R f M2 f2 // zbll

37 STM


Next: L U2 L B2 R2 U2 R' D2 L' D2 F2 D2 B L2 U F' D' F2 R2 D F'
 
z2 y'//inspection
//6 bad edges
E' F L U' L F' L' F R2' D' B2' D2' L//EO xcross
R U2 R2' U' R U' R' U' R//2nd pair into 3rd pair
U' L U' L' U' L U' L' U L U' L'//4th pair
R' F' r U R U' r' F//OLL
(x' R) U' R' D R U R' D' R U R' D R U' R' D' F2//PLL


Next: F U' L' F2 U2 F D F B2 D2 U2 F U L' F2 D' R2 L' B' D L F2 R' U2 L
 
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Next: F U' L' F2 U2 F D F B2 D2 U2 F U L' F2 D' R2 L' B' D L F2 R' U2 L
x2 // inspecc
U' L2 R' B' D' F2 // eoline
R U' R' U R L2 U' L' // lb
U' R' U R U2 R // rb
L' U' L U L' U' L // lf
U R U2 R' U' R U R' // rf
F U' f' r U' r' f L U' R' U L' U' R // zbll
49 HTM

more realistic ZZ solve, still had to finesse the sub50 with a little wonky zbll exec but even then imo its pretty usable.


Next: D2 F' L' D' F' L' U B' U R U2 R F2 L' F2 U2 L D2 B2 D2 R
 
z2
R B' F' U' F D L2 U2 L' D //XEOCross
R' U2 R U' R U R'//FR Pair
U L' U2 L2 U L2 U L//BL Pair
U' R' U' R//BR Pair
R U R' U' R' F' R U2 R U2 R' F//ZBLL
https://tinyurl.com/bdexufz9 (41 HTM)

Next: B' D2 B2 R2 B2 U F2 U' F2 U2 L2 R' B' U' R F L' F2 R2
 
z2//inspection
//10 bad edges
B' D F' (U D') F R F' D' L' B2' U' R2 D'//EO Cross
U R U' R' L' U L//1st pair
(U D') R' U' R U' R' U R D2' R' U R U' R' U R D'//2nd pair into 3rd pair
R U2 R2' U' R2 U' R'//4th pair
U2' R U2 R' U' R U' R'//OLL
U R2' u' R U' R U R' u R2 f R' f' U2//PLL

Next: B R' B L2 B' L R' F B' U2 F R B D' L2 D2 L2 R2 B' R L2 D B' R U'
 
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z2//inspection
//8 bad edges
B' (U' D') F' D2' (M x) D U R u2//EOxcross
U2 L U L2' U2 L//2nd pair
R U' R' U' R U R' L U' L'//3rd pair
U' R U2 R' U' R U R'//4th pair
U F R' F' r U R U' r'//OLL
U2 (x R2') D2 R U R' D2 R U' R//PLL


Next: L2 F2 R U L2 D' U F2 R F L2 F2 D' U L U B R F U R' F' R B' L2
 
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