@crafto22 I kinda get what you mean and it sounds pretty cool, but of course seeing the document would help. Btw the link to the TEG- PDF is attached at the bottom of this post.
Like I said in the new method/concept thread, all the TEG algs are really good, but the gun set kinda sucks. I can sub 2 all of the cases and sub 1.5 most of them. A lot of them (~15%) were 2-gen and the average movecount in an algorithm was about 8.6 moves. I was too busy to make pictures for the cases, so I just wrote them out in the same order they are on cyotheking's website:
http://www.cyotheking.com/tcll-1/
And when there's an "a" alg and then a "b" alg, those are two equal algorithms that can be used for one case.
@efattah I thought your original L7E method was like 15 moves on average or something, but whatever. Crafto's method sounds pretty cool anyway and can hopefully be a game changer for upcoming methods. So now that I'm done with the FR- set I think I'm going to move on to the FL- set! I'll post those algorithms at the end of the month once I'm done. Tell me if you find any algs that can be done more efficiently/ergonomically, especially the 4th gun case, that one SUCKS. Also do you think there should be a TEG thread? Seems like we talk about it a lot.