Welcome to the Speedsolving.com, home of the web's largest puzzle community! You are currently viewing our forum as a guest which gives you limited access to join discussions and access our other features.

x' z2 //inspection
F D R2' F' R //x- cross
y U' R' U R //pair 2
L U L' U L U L' //pair 3
y' R' U R // pair 4
R' U' R' F R F' U R // OLL
U2 // missed AUF
// he dropped the cube
U' // AUF

I will reconstruct this at some point if I find time for it, but I thought I'd post it here if someone else wanted to do it. I would really appreciate it!

Time List:
1. 6.289 R2 F2 R' F2 D' R2 U L U2 F' U2 R2 U2 B' D2 F2 B' L2

y2 //Inspection
D' F2 R' D //XCross
U R' U2 R U R' U' R //2nd Pair
U' R U R' L U' L' //3rd Pair
U2 R U' R' //4th Pair
U' F R U R' U' F' //OLL
U' F R U' R' U' R U R' F' R U R' U' R' F R F' U2 //PLL

R2 U2 F2 R2 D2 U2 B2 U' L2 F R D2 U L' B L' U2 F' U'

y' // inspection
R2 U' D R' L F' // X-cross
L U' L' // 2nd pair
U R' U R // 3rd pair
U (U R U' R')3 // 4th pair
U' (F R U' R' U' R U R' F') // OLL
U' (R2 U' R' U' R U R U R U' R) U // PLL

I just got a 10.28 PB single on 3x3, but can't for the life of me figure out the reconstruction. The scramble is L D2 R2 F2 R B2 L F2 L B2 U2 D F D2 L2 U2 B' R2 D B2, it has a white cross, pi (22) for OLL and a PLL skip. If anyone could help me by figuring this out that would be appreciated.

I just got a 10.28 PB single on 3x3, but can't for the life of me figure out the reconstruction. The scramble is L D2 R2 F2 R B2 L F2 L B2 U2 D F D2 L2 U2 B' R2 D B2, it has a white cross, pi (22) for OLL and a PLL skip. If anyone could help me by figuring this out that would be appreciated.

It's almost impossible to reconstruct a solve with that little information given. The cross and first pair are kinda obvious here, but how the remaining pairs are done is completely dependent on your personal style of F2L (as in, almost every case that comes up in any order you solve the three remaining pairs has lots of different solutions that people use), so you're pretty much the only person who has any real chance of reconstructing the solve.

If there are only 16-18 missing moves, Cube Explorer can be used to fill in the blanks, but here, none of the short solutions Cube Explorer found seem to be "human-like", e.g. /* Scramble */
L D2 R2 F2 R B2 L F2 L B2 U2 D F D2 L2 U2 B' R2 D B2

/* Solve */
x2
U' F' L2 R U R // xcross
U' L2 F D2 R' D2 F D2 R L U2 L' D' F2 D' F2 L2 U2 F2 // magic
U2 R U2 R2 U' R2 U' R2 U2 R U2 // OLL

R F L y' R U' R' u' //2x2x2
y' U R' F U' R U R' F R2 F' //Cross+F2L-2
y' U R U R' U2 R U R' //F2L-3
y U R U R' //F2L-4
F R U' R' U' R U R' F U L R' F2 R L' U F2 /OLL cancelled into PLL

(actually edge pairing is going to be hell to reconstruct from the poor-quality video and no scramble, rip me)

edit: The edge pairing part is impossible to reconstruct, I swear. I've been frame-stepping through the video for like a whole hour and I can't even get the first fifteen moves correct. :V The following reconstruction is only for the centres (and I've double-checked it):

/* Scramble */
3Lw' B2 Fw U Bw 3Bw D2 Lw2 3Lw Rw' R' D2 Fw B' Lw L2 3Uw Uw R' Lw2 Bw 3Lw' Fw' U' D 3Dw Uw' 3Uw2 R' 3Uw Dw Uw Fw 3Fw2 U' Rw2 Dw' L' Uw2 3Dw2 D' B 3Rw2 Rw' F2 Rw2 R2 Lw2 Uw 3Uw Bw2 3Uw' 3Lw' Bw2 3Lw2 Dw' Uw 3Lw 3Dw2 Uw' L2 Fw' U L2 3Uw' 3Lw Rw 3Rw U Uw2 F Fw' Bw' 3Uw' 3Fw' L' 3Dw2 Fw2 Bw2 F' R' U' 3Bw' U' Dw Rw B2 Lw' F2 3Bw B2 3Fw Bw2 3Uw' 3Dw' 3Lw 3Dw' F' Rw' 3Lw // misscramble

/* Solve */
y2 // inspection // yellow
3r U 3r' F 3r2 r2' 3r U 3r' // bar
z' y' U' 3r U 3r' U' 3r U 4l' // bar
5l z' U' U' F U' r U r' U x' r' // bar
z' z U' 5l' U 5l (y z') 3l' 4l U x' U' 3r r' 3u // bar
F' 3r r' y' U 4r 3r' U 3l' 4l x' L u' x' r // bar // white
x' U 3l' U' 3l U y' 4r' U' 4r y' U' U' x U 3r' U' 3r U 3r' U' 3r // 3x3
(U y') 3r U 3r' y' U' U' r' F r // 3x4
(y' x') 5l U 4l z' U' r U (r' z) // 3x5
x' U U' l' 3l z' U 5l' U U r // bar
6d' x' U' 3l' 4l U' 4l' 5l U U z' d r U2 (r' z) // bar // green
4r U 4r' // bar
F' 3l' U' 3r U' 3r' 3r U' 3r' U r U' r' U' U' x' 5l' U 3l // bar
l' 3r' U' U' 3r 4r' U 4r r' l' x' x' 5r2 U l // bar
3r U 3r' U' r U r' U' (U' x') x' x U' 3r' F' x' U' 3r' // bar
F' U' 3r U U 4l' U' r' U' F 3r U 3r' U r U' r' U' r U' r2' // bar // orange
x U 3r' 3r 3r' U' 3r x' F' x' 3r U' 3r' // bar
U U' F F F r U r' 3r2 U' U' 3r2' // bar
U' r U r' U' U' r U 5l' (3r' 4l') U U // bar
4l U' U' 3r U' 4r' U' 4r r' U r U' r' U' r U r' U' r U' r' F F // bar
r2 U' r' x' U' 3l' U U 3l U' U' r F' r U r2' // bar // blue, red
F U 5r U' 5r' F U' 3r U' 3r' r' F' r // 2x5
r U r' U 5l' U U 5l // bar
3r U' U' 3r' U 3r U 3r' r U' U' r' U U r U' r' U' r U r' 3r U' U' 3r' // bar
r U' r' 4r 3r' U2 3l' 4l U' r U' U' r' // 4/5 bar
U' r U r' 3r U' r' U 4l' 5l // commutator