Mollerz
Swag Overlord
So I've been meaning to post this for a long time, I've had the idea of making Meyer a better method but it's taken my a while to consider a few things. Meyer is just a variation on reduction similar to Yau that instead of solving cross during reduction you solve the first block instead.
I hope there are a lot of roux solvers that want to help develop this method as I think there is a lot of potential with it. Basics of Meyer for those that don't know: 2 Opposite Centres, First Block, Last 4 Centres, Edges, 3x3 finish. The main drawbacks that existed before were things like pure OLL parity algs were bad, but there are some really good ones now, and that leaving the UL edge unsolved messes up flow through edge pairing. I have a solution to that which makes Meyer more similar to Yau which involves solving the DR edge with orientation to UL. During edge pairing this stays here and you can see where all your edges for the second block end up so going from edges to second block flows really nicely.
Here's a video of me rambling for 10 minutes and doing a couple of walkthrough solves. I hope it's clear enough but if you have any simple questions feel free to ask them on the video. And hopefully we can turn this thread into something nice with a lot of information relating to Meyer!
Go explore and contribute!
P.S. This thread is dedicated to Isaac Walters, without whom this would never be possible.
I hope there are a lot of roux solvers that want to help develop this method as I think there is a lot of potential with it. Basics of Meyer for those that don't know: 2 Opposite Centres, First Block, Last 4 Centres, Edges, 3x3 finish. The main drawbacks that existed before were things like pure OLL parity algs were bad, but there are some really good ones now, and that leaving the UL edge unsolved messes up flow through edge pairing. I have a solution to that which makes Meyer more similar to Yau which involves solving the DR edge with orientation to UL. During edge pairing this stays here and you can see where all your edges for the second block end up so going from edges to second block flows really nicely.
Here's a video of me rambling for 10 minutes and doing a couple of walkthrough solves. I hope it's clear enough but if you have any simple questions feel free to ask them on the video. And hopefully we can turn this thread into something nice with a lot of information relating to Meyer!
Go explore and contribute!
P.S. This thread is dedicated to Isaac Walters, without whom this would never be possible.
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