miniGOINGS
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- Joined
- Feb 27, 2009
- Messages
- 3,049
Meh, I tried to come up with 3 laws that mimic Newtons laws of motion. As you can see, I failed.
1. A cube at rest will stay at rest until it is turned (Meh)
2. PLL = F2L + OLL (Bad)
3. For every 3 cycle, there is an equal and opposite 3 cycle. (I like this one)
I like the third one... for the second how about "Speed of solve = Number of moves / Moves per second" ?
I have a question, for the determining factors of the speed of a solve so far I have:
-Number of Moves
-Recognition
-Look Ahead
-Turning Speed
Are there any that I missed?