The 3x3x3 Example Solve Thread

Next: U2 L' R' B2 D2 R U2 R' F2 R B2 F U' R D' B' D U2 L2 R2

y D' B U' F M' F R2 U' r' U2 R U' R' U R U' z' // FL+2E (16/16)
U l' U R D' R' U' R D x' //CLL (9/25)
y R' F R2 U' R2 F2 R2 U' R2 F R// L2E (10/35)
M2 U' M2 U' M' U2 M2 U2 M' U'// (10/45)

Next: B2 L U2 L D2 B2 R2 F2 R B2 L' U F' U2 F2 R B' D' L U R2
 
(perhaps @Pyjam can find the real reason for the name :) )
You're a true artist! :)

Next: U2 B2 F2 R2 D2 R' U2 F2 L B2 D2 F R D L F2 L D2 F' L'

R2 F R' B2 L U' R' y2 // (7) left block
r' U r R U2 r' U r' U R U' r2 // (12/19) EO-Stripe
U' R' U' R2 U2 R L' U R U' L // (11/30) right block
y2 r U2' r2' F R F' R' r2 U2' r' // (10/40) V-Perm
y' L' U R U' L U R' // (7/47) L3C (Niklas)


12 moves for EO-Stripe with 6 bad edges isn't too bad, I suppose.

NEXT: D2 B' U2 F' R2 U2 F2 R2 U2 R2 F' R' U' L U2 F U2 L' D2 L2 F
 
LLOB-ZB (32 moves)

y2 R' U2 D2 F2 L D2//FB
U R r U R' U' R2 U R2//SB
U' M U2 M' U M U//EODFDB
x' R U' R D2 R' U R D2 R2 F'//PLL

NEXT: R' D F' R' F2 L2 F U' F R L2 U' F2 U' F2 U' L2 U2 D F2 D
 
NEXT: U2 B2 F2 D' L2 R2 F2 D' R2 D2 U L D' U' B' L' F U B U' F'

U2 L2 F' R F' U B // first block
r U' r' U' M' U2 M U M U M' U M U M' //eoline
R2 U2 R' U' R2 U R U' R' U' R // second block
R' U' R U' R' U2 R // cancel into fish
R' F' R B' R' F R B U2 // cancel into chips
view

Next: L2 D2 F L2 B' U2 R2 F2 D2 L2 D' F U' F2 L F' L2 U2 F'
 
I recognize this variant! :)

You can do EO-line like this:
U r U' r' M U' r // (7) EO-line : orient 3 and disorient 1, then orient 4.
…with a great continuation.

Next: L2 D2 F L2 B' U2 R2 F2 D2 L2 D' F U' F2 L F' L2 U2 F'

zz R2 L U' x U' R' U2 x // (6) FB
U' r U r2 R' U r' U' r2 U' M2 // (11/17) EO-line
U R' U R' U2 R' // (6/23) SB
U2 r U2' R2' F R F' R U2' r' // (10/33) Fish (Y-Perm)
U' r U R' U' r' F R F' // (9/42) Chips (OLL T)


NEXT: L2 R' B2 U2 R2 F2 D2 L U2 R' B2 D R' U B2 R F D2 U' B
 
Last edited:
2GRoux (40 moves)

x' u f2 F R2 F' R' u' r u//CPFB
U M' U2 R U R' U r2 U r2 M' U M U' M'//SB+PP
r' R2 U R' U r U2 r' U M'//OLL
U' M2 U M2 U2 M2//LSE

NEXT: R2 U2 F2 U L2 B2 U2 B2 U2 R2 B2 R' B' D U2 R' U' F D R' F2
 
NEXT: R2 U2 F2 U L2 B2 U2 B2 U2 R2 B2 R' B' D U2 R' U' F D R' F2

F U' B U' L2 //2x2x2 (5/5)
U2 F R U F' U R U2 R //All but 3 edges and 3 corners -1 move (9/14)
F' D2 F U2 F' //Corners -2 moves (5/19)
L' D S' D' L D S //Edges (7/26)
D F //Finish (2/28)

See on alg.cubing.net

Next scramble: L' U R2 B2 U F2 D' R2 U' L2 U' L D' F' L2 D F2 D2 L F2
 
2GRoux meets Zzoux! (40 moves) idk but ~18 moves to a fully 2G state seems pretty good to me :)

x2 y u' R' f R2 F2 r2 u r2 U r u2//CFPB (11/11)
R' U' R2 U2 r' U' M//EO Line (7/18)
U R2 U' R U2 R2 U2 R U2 R//F2L (10/28)
U2 R' U' R U' R' U R U' R' U2 R//2GLL (12/40)

NEXT: U R2 D L F L' F U2 R' L2 F' R2 U2 B' R2 F2 U2 F U2 R2
 
NEXT: U R2 D L F L' F U2 R' L2 F' R2 U2 B' R2 F2 U2 F U2 R2

Never used this edge cycle before!
x2 y2 S2 r2 B' R2 B u2 R' U r2 E2 R' E2 R U E2 R' U' R' E2
U R2 U' R2 U' (U' R' U' R' U' R U R U R) R' U R' U' R
view

Next: R' U' F2 U L2 R2 D F2 R2 D2 F2 U F D' L R D2 R2 U L2 B'
 
Roux w/ TCMLL+L7E, 41 moves. Similar to 42 but uses TCMLL and a "2 look" L7E system comprised of inserting LE/doing EO then L6EP (4B/4C or 1 alg)

I think that using TCMLL+42 could yield amazing results with a solid L7E system

E R d' F' R2 F L B'//FB
U2 r U2 r' U' R2 B U' B'//Sq+TCMLL Setup
U R' U2 R' F R F'//TCMLL
M U M2 U' R U M' U M2 U M' U2 M U' M U2 M//L7E

NEXT: U2 F2 D F2 L2 D R2 B2 R2 D F' R' B2 L2 U L' D' L2 B2 R'
 
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