The 3x3x3 Example Solve Thread

Method: beginners
inspection:z2
White cross: L U2 F D R’ L D F’
White, orange and green corner: U2 R U’ R’ y2
Free white red and blue f2l pair: R U’ R’ y
Green and red corner: R U’ R’
Green-red edge: U’ R U R’ U’ y L’ U’ L U y2
Blue-orange edge: U L’ U’ L U y’ R U R’ U’
Blue-red edge: skip
Green-orange edge: U2 y’ R U R’ U’ y L’ U’ L U
Yellow cross: skip
Yellow face: y2 U R U R’ U’ R U2 R’
Yellow corners: U’ y’ R’ F R’ B2 R F’ R’ B2 R2 U’ y’
Edges: F2 U’ L R’ F2 L’ R U’ F2
Time: 47.249
Next: B F D2 R2 L U2 R’ F2 L2 D’ U’
 
Method: beginners
inspection:z2
White cross: L U2 F D R’ L D F’
White, orange and green corner: U2 R U’ R’ y2
Free white red and blue f2l pair: R U’ R’ y
Green and red corner: R U’ R’
Green-red edge: U’ R U R’ U’ y L’ U’ L U y2
Blue-orange edge: U L’ U’ L U y’ R U R’ U’
Blue-red edge: skip
Green-orange edge: U2 y’ R U R’ U’ y L’ U’ L U
Yellow cross: skip
Yellow face: y2 U R U R’ U’ R U2 R’
Yellow corners: U’ y’ R’ F R’ B2 R F’ R’ B2 R2 U’ y’
Edges: F2 U’ L R’ F2 L’ R U’ F2
Time: 47.249
Short advice, if you don't mind:
First off, 47 with beginners' is cool!!
You could use x R' U R' D2 R U' R' D2 R2 x' instead of R' F R' B2 R F' R' B2 R2
Also, for the edges, you can do R U' R U R U R U' R' U' R2 instead of F2 U' L R' F2 L' R U' F2
rest of the solve looks good.

I like helping beginners.
 
Next: B F D2 R2 L U2 R’ F2 L2 D’ U’

x z' // inspect
f R F' U l2 z' E2 R' U2 R' u2 // FBCP (11)
R r U R' U M U' r // dFR (8/19)
d' F R' U2 R2 U R2 U R y' // LS (10/29) - I destroyed CP here
r U R' U' r' F R F' // NMCOLL (8/37)
M' U2 M' U2 M U' M' // EODB (7/44)
l2 U M U2 M U M' U2 M' U2 // L5EP (10/54)

next: B2 R2 U' B2 D R2 B2 D F2 L2 D U' B' D U2 F2 L F U' R U
 
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Short advice, if you don't mind:
First off, 47 with beginners' is cool!!
You could use x R' U R' D2 R U' R' D2 R2 x' instead of R' F R' B2 R F' R' B2 R2
Also, for the edges, you can do R U' R U R U R U' R' U' R2 instead of F2 U' L R' F2 L' R U' F2
rest of the solve looks good.

I like helping beginners.
What about the alternate version where the needed edge is on the right? Also the reason why i got 47 was because that cross skip lol.
 
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next: B2 R2 U' B2 D R2 B2 D F2 L2 D U' B' D U2 F2 L F U' R U

[Petrus 47 STM]:

B L2 D2 R' B' D // Block
F U2 F R' U' F R' F // Expanded block
R2 S R' S' B U' B' S' U S // EO
U F' U' F U' R U' R' U2 R U' R' // F2L
U L' B L' F2 L B' L' F2 L2 (U2) // PLL

[Roux 47 STM]:

B L' U B2 D2 B' D // First block
R' U F R F' R' // Second block 1
B U' B' U R' U' R B U B' // Second block 2
U2 F R' F' R U2 R U' R' U R U2 R' // CMLL
U2 M' U2 M U' M2 U2 M U' M U' // L6E

[CFOP 48 STM]:

z2 // Inspection
D R D L' D2 U F R2 // XXCross
B U2 B' U2 B U B' // F2L 3
U2 L U' L' U L U L' // F2L 4
(y2) R U R' U' R' F R2 U R' U' F' // OLL
(y2) R' U2 R U R' U2 L U' R U L' // PLL
U // AUF

Next: D' F L2 B' U D2 L D' R B D' R' B' F L R U' B F2 U2
 
[Petrus 47 STM]:

B L2 D2 R' B' D // Block
F U2 F R' U' F R' F // Expanded block
R2 S R' S' B U' B' S' U S // EO
U F' U' F U' R U' R' U2 R U' R' // F2L
U L' B L' F2 L B' L' F2 L2 (U2) // PLL

[Roux 47 STM]:

B L' U B2 D2 B' D // First block
R' U F R F' R' // Second block 1
B U' B' U R' U' R B U B' // Second block 2
U2 F R' F' R U2 R U' R' U R U2 R' // CMLL
U2 M' U2 M U' M2 U2 M U' M U' // L6E

[CFOP 48 STM]:

z2 // Inspection
D R D L' D2 U F R2 // XXCross
B U2 B' U2 B U B' // F2L 3
U2 L U' L' U L U L' // F2L 4
(y2) R U R' U' R' F R2 U R' U' F' // OLL
(y2) R' U2 R U R' U2 L U' R U L' // PLL
U // AUF

Next: D' F L2 B' U D2 L D' R B D' R' B' F L R U' B F2 U2
x'
S2 R F R F' // CP line (5)
u U R2 U R u2 // 3QB (6/11)
U' R' U2 R U2 R2 U' r U R2 U R U' R' U R // SB (16/27)
U' M // align (2/29)
U2 R U R' U R U2 R' // NMOCLL (8/37)
U M' U' M' U' M U M // EODF (8/45)
U' M2 U' M U2 M' U' M' U2 M' // L5EP (10/55)
U R // align (2/57)

next: L F2 R2 U D2 F D F R2 F2 D2 F2 U2 F R2 B U2 F' R' U2
 
x'
S2 R F R F' // CP line (5)
u U R2 U R u2 // 3QB (6/11)
U' R' U2 R U2 R2 U' r U R2 U R U' R' U R // SB (16/27)
U' M // align (2/29)
U2 R U R' U R U2 R' // NMOCLL (8/37)
U M' U' M' U' M U M // EODF (8/45)
U' M2 U' M U2 M' U' M' U2 M' // L5EP (10/55)
U R // align (2/57)

next: L F2 R2 U D2 F D F R2 F2 D2 F2 U2 F R2 B U2 F' R' U2
scramble: L F2 R2 U D2 F D F R2 F2 D2 F2 U2 F R2 B U2 F' R' U2
method: beginners
inspection: y z2
white cross: U' R2 U B2 U L2 D
first corner (green-red): y R U R y' R U R'
free f2l pair (blue-red): L' U2 L y' U2 R U' R'
orange-blue corner: y' R U' R
orange-green corner: y' U2 R U' R'
orange-green edge: U2 y L' U' L U y' R U R' U'
orange-blue edge: y U2 R U R' U' y L' U' L U
green-red edge: U' y2 L' U' L U y' R U R' U'
red-blue edge: skip
cross: f R U R' U' f'
OLL: R U2 R' U' R U' R' U2
PLL (which i know is a t perm): y' R U R' U' R' F R2 U' R' U' R U R' F'
PB! 41.966
Next: L F R2 R2 F' L2 B U2 L2 B2 U2 B R2 D2 L' B2 R' U' B2 D' B U' F U
 
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scramble: L F2 R2 U D2 F D F R2 F2 D2 F2 U2 F R2 B U2 F' R' U2
method: beginners
inspection: y z2
white cross: U' R2 U B2 U L2 D
first corner (green-red): y R U R y' R U R'
free f2l pair (blue-red): L' U2 L y' U2 R U' R'
orange-blue corner: y' R U' R
orange-green corner: y' U2 R U' R'
orange-green edge: U2 y L' U' L U y' R U R' U'
orange-blue edge: y U2 R U R' U' y L' U' L U
green-red edge: U' y2 L' U' L U y' R U R' U'
red-blue edge: skip
cross: f R U R' U' f'
OLL: R U2 R' U' R U' R' U2
PLL (which i know is a t perm): y' R U R' U' R' F R2 U' R' U' R U R' F'
PB! 41.966
Next: L F R2 R2 F' L2 B U2 L2 B2 U2 B R2 D2 L' B2 R' U' B2 D' B U' F U

x y
U' R' F R' u2 R' E' R2 U2 R u2 U R2 // FB+Redge (13)
U' R' U R U2 r' U' r U' F' U2 F r U r' // SB (15/28)
M // align (1/29)
R2 D' R U2 R' D R U2 R // COLL (9/38)
M2 U M U' M' // EOLR (5/43)
U M2 U' M U2 M' // L6EP (6/49)
U2 R // align (2/51)

next: L B U B2 D2 L2 U' L2 B2 U B2 R2 U' L' R' D F' D L2 R
 
scramble: L F2 R2 U D2 F D F R2 F2 D2 F2 U2 F R2 B U2 F' R' U2
method: beginners
inspection: y z2
white cross: U' R2 U B2 U L2 D
first corner (green-red): y R U R y' R U R'
free f2l pair (blue-red): L' U2 L y' U2 R U' R'
orange-blue corner: y' R U' R
orange-green corner: y' U2 R U' R'
orange-green edge: U2 y L' U' L U y' R U R' U'
orange-blue edge: y U2 R U R' U' y L' U' L U
green-red edge: U' y2 L' U' L U y' R U R' U'
red-blue edge: skip
cross: f R U R' U' f'
OLL: R U2 R' U' R U' R' U2
PLL (which i know is a t perm): y' R U R' U' R' F R2 U' R' U' R U R' F'
PB! 41.966
Next: L F R2 R2 F' L2 B U2 L2 B2 U2 B R2 D2 L' B2 R' U' B2 D' B U' F U
Nice!! My PB used to be a 41 too!!
 
next: L B U B2 D2 L2 U' L2 B2 U B2 R2 U' L' R' D F' D L2 R

[Petrus 39 STM]:

z x // Inspection
U B' U2 F2 L U' F' B // Block
B U2 B' U' f' U' f R' // EO
R' U R U' R' U R U R' U' R // F2L
R' U R' U' R' U' R' U R U R2 U2 // PLL

[Roux 32 STM]:

z' // Inspection
U2 L2 D2 F2 U B R // First block
M2 U M2 U' F R F' // Second block
R U R' U R U2 R' // CMLL
U' M2 U2 M' U' M' U' M U2 M' U' // L6E

[CFOP 42 STM]

z2 // Inspection
R F D2 U L F R // XCross
U L U L' // F2L 2
U F' U2 F U2 L' U' L // F2L 3
U F' U F U' F' U' F // F2L 4
(y') F R' F R U2 r U' r' U2 F r U r' // 1LLL
U // AUF

Next: U2 B' L2 U' D F' L2 B' D2 R L B D F2 U B' L B' R' D'
 
Next: U2 B' L2 U' D F' L2 B' D2 R L B D F2 U B' L B' R' D'
CFOP, 45 STM
x2 // Inspection
R D' R2 D2 B R U B' D2 U2 F U F' D2 // Pseudo XXX-Cross
y L' U2 L U' L' U L // F2L 4
U f R' F' R U R U' R' S' // OLL
R U R' U' R' F R2 U' R' U' R U R' F' E // PLL
alg.cubing.net

Mehta-OS (APDR), 49 STM
x2 // Inspection
R D' R2 D R F U M F2 M' // 2x2x3
F' U F u U R F' U' F U2 R' // EO Belt
U' R2 U' R2 U R U R' U R U' R' U R U2 R' // 6CO
R2 U R2 U R2 (U R2) // APDR
(R2 U') S' U2 S U' R2 U2 D' // PLL
alg.cubing.net

Next: U R' F' R2 B R2 B U2 L2 D2 F' U2 R U' R2 U L D U'
 
Next: U R' F' R2 B R2 B U2 L2 D2 F' U2 R U' R2 U L D U'

// "Sexy" Method
// (Modified MirIS Method)

R2 F2 U R' // "banana" (4)
F2 B2 y' d2 F2 B2 // yellow cross (6/10)

D R U R' D' R U' R' // keyhole red-blue slot (8/18)
D' L U L' D // keyhole red-green slot (5/23)
d2 L' U' L // orange-blue slot with lucky edge skip (4/27)

U2 R U' M' U R' U R U2 r' // ELL (10/38)

// CLL - 1
x2 y // put U layer on D
D2 U R U' R' // red-green corner
D' R U R' U' // orange-green corner
D' R U R' U' // orange-blue corner
D' U R U' R' // clean up yellow layer (22/60)

// L2C
z // adjust for last 2 corners
R U R' U' R U R' U' // orient penultimate corner (9/69)
D U R U' R' U R U' R' // orient final corner (9/78)
D' L2 // align (2/80)

acn

next: B2 D2 F2 R' B2 D2 L R2 B2 D2 L' B2 D B' R2 U2 L U2 B2 F' D'
 
// "Sexy" Method
// (Modified MirIS Method)

R2 F2 U R' // "banana" (4)
F2 B2 y' d2 F2 B2 // yellow cross (6/10)

D R U R' D' R U' R' // keyhole red-blue slot (8/18)
D' L U L' D // keyhole red-green slot (5/23)
d2 L' U' L // orange-blue slot with lucky edge skip (4/27)

U2 R U' M' U R' U R U2 r' // ELL (10/38)

// CLL - 1
x2 y // put U layer on D
D2 U R U' R' // red-green corner
D' R U R' U' // orange-green corner
D' R U R' U' // orange-blue corner
D' U R U' R' // clean up yellow layer (22/60)

// L2C
z // adjust for last 2 corners
R U R' U' R U R' U' // orient penultimate corner (9/69)
D U R U' R' U R U' R' // orient final corner (9/78)
D' L2 // align (2/80)

acn

next: B2 D2 F2 R' B2 D2 L R2 B2 D2 L' B2 D B' R2 U2 L U2 B2 F' D'
scramble ☝
inspection: z2 x' x y
cross: L U2 R2 L2 U B2 D F D' y'
Free 1st f2l pair: U L' U2 L y2 R U2 R'
second pair: y' U2 F U2 F' y L' U2 L
3rd pair: L U2 L' y R U2 R'
green-orange corner: y R U' R'
green-orange edge U R U R' U' y L' U' L U
yellow cross: F R U R' U' S R U R' U' f'
OLL: U R U2 R' U' R U' R'
PLL: y R U R' U' R' F R2 U' R' U' R U R' F'
Unfortunately I got 1:03.364 because I locked up and paused too much
next: U R' U F L2 B2 D R2 F2 U2 R2 L2 U B2 U L' U2
 
next: U R' U F L2 B2 D R2 F2 U2 R2 L2 U B2 U L' U2

x2 // Inspection
D L2 F' L2' B L2 U2 L // xcross [8/8]
U2 L U2' L' // GO pair [4/12]
R' U R U R U R2' U2 R // BR pair [9/21]
f' U f U R' U' M' U R U' r' // GR pair + OLL [11/32]
R2 U' S' U2 S U' R2 // RUSsian Ua PLL [7/39]
U' // AUF [1/40]

Alternative: R2' U' R U M U' R' U r for ELL skipping the Uperm. I wouldn't do that in a solve though since I don't know full ELL. [33 with ELL]

Next: R2 U' F2 R2 D2 L2 D2 F' R2 B D2 F' L2 R D2 B R U' B' F'
 
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