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R F2 U2 F’ R U y R’ D’ R U’ R’ D R’ U’ F2
// Kociemba Phase 1 + 2x2x3 Block
y U R' U R U' R' U' D R2 U' R' U R2 U' D' R' U’
// F2L-1 cancelled into TTLL

32 HTM, 91% RUD moves
Solution found in real time by hand, no joke. Just saw it instantly. Kociemba is too good

Next: D L2 B2 D2 R2 D R2 F2 D2 F2 U2 F L' B' D2 L R' U' R F'

R F2 U2 F’ R U y R’ D’ R U’ R’ D R’ U’ F2
// Kociemba Phase 1 + 2x2x3 Block
y U R' U R U' R' U' D R2 U' R' U R2 U' D' R' U’
// F2L-1 cancelled into TTLL

32 HTM, 91% RUD moves
Solution found in 1 minute by hand, no joke. Just saw it instantly. Kociemba is too good

Spoiler: Edit- Later I found that U R2 D2 L2 F2 D’ L2 D’ R2 would make it 24 moves!!! WTF!

FMC PB!!! Previous PB was 27!
Scramble-
R2 L2 U R' F L' F' R L2 U2 F2 U2 L2 B' L2 B' D2 F'
Solution-
R F2 U2 F’ R U y R’ D’ R U’ R’ D R’ U’ F2 U R2 D2 L2 F2 D’ L2 D’ R2 24 moves

Next: D L2 B2 D2 R2 D R2 F2 D2 F2 U2 F L' B' D2 L R' U' R F'

Nice 4 move EOline and 10 move block
Also the scramble is 38 moves? Ok...

y2 z’
f R U R’ U’ R U’ R2 U2 L’ // Hexagon
y’ R U2 R’ L2 E L2 U’ u’ r U r’ u r U’ r’ // E-layer
x R’ U R U’ R’ U R U’ R’ U R U’ // Corners
M’ U’ M2 U M’ U2 M U M’ // EODF
u M2 U M U2 M’ U M2 u // EPLL
It’s been a little while since I’ve done Hex-F, it’s pretty nice.

Next: B' L F' L2 F' U2 B2 R2 B R2 U2 F2 D2 B' R' U' B2 F2 R2 D' F

Inspection: y'
Cross: U' D L' D2 L2 F
1st Pair: R' U R U L U L'
2nd Pair: y U2 L U L' U L U' L'
3rd Pair: U2 y' R' U' R
4th Pair: F' U' F
OLL: f (U R U' R')x2 f'
PLL: r U' r x' D2 r' U r x' D2 r2 (weird finger trick, I know, but it saves AUF and I can do it decently fast)

Next Scramble: L2 F2 D' B2 L2 D U2 R2 B2 D2 R2 F2 L' U F2 D L D B F2 L'

x2
r U’ r’ D’ F2 // EOline
L2 R2 U2 R // Right Square
L2 U L2 D L’ U L D’ // Left Square
U’ R U R’ U2 L’ U’ L // Left Pair
U R U2 R’ U’ R U R’ // Right Pair
R2 U2 R' U R U' R U2 R U L' U R U' L // ZBLL (learning a few does pay off!)
48 moves, just decided to do ZZ for the fun of it xd

Next: U2 B2 U' R2 U' B2 R2 D2 U' F2 L2 B D' B2 L' U' F L2 R B2 U

(z)
M2 F2 U r2 U' r2 // Skis
R' F2 R F' U2 R U' R' U' F // CLL
u' x' U M' U2 M2 U M' D M2 D' x // LR
M2 U' M U2 M' U M' U2 M' U2 M' U' M' U2 M' u' // LSE (16 lol)
41 STM, Skis Method

Next: R D2 F2 U2 B' F' U2 F L2 U2 R B2 U' F2 D2 L2 F' D B'

R D2 F2 U2 B' F' U2 F L2 U2 R B2 U' F2 D2 L2 F' D B'
Inspection: y'
Cross (yellow): R2 F' R' F' B
F2L 1: d' L U2 L' U' L U L'
F2L 2: U2 R U2 R' U' R U R'
F2L 3: d L U L' U' L U L '
F2L 4: U' R U R' U' (d' L' U L)*
OLL U R' F R U R' U' F' U R
PLL U' R2 U R' U R' U' R U R2 U' D R' U R U' D'
9.87/65 moves = 6.58 TPS

Cross: L2 D' L' U R' U' F
F2L1: y' L U L'
F2L2: U R' U R L' U L
F2L3: U2 R' U' R y R' F R F'
F2L4: U2 L' U2 L U2 L' U L
OLL: U' Rw R2' U' R U' R' U2 R U' M
PLL: U R U' R' U' R U R D R' U' R D' R' U2 R' U2

Next: L' U B D L U2 R' D' B R2 U' L2 U R2 D R2 B2 U' D2 R2

(y2)
U2 R D L2 U' F //
y R' U R' F2 R //
U2 L' U' L y' U L U L' //
R U' r' U2 M' //
U R U R' U2 R U' R' // Last Pair
U R U2 R2 F R F' R U2 R' // OLL(CP)
M' U M2 U M2 U M' U2 M2 U' // (E)PLL
(52 STM) This is what I'd actually do speedsolved.

Next: U2 F2 D' R2 U R2 B2 L2 F2 U2 L2 R D2 U R B U B F2 U2

Cross: y' R2 D U L Uw' R' Uw2
F2L1: U2 R' U R
F2L2: R U R' U R U' R'
F2L3: y' L' U R U R' U L
F2L4: U' R U R' U' R U R'
OLL(CP): Lw' U' L U' L' U L U' L' U2 Lw
PLL: U' R U R' U R' U' R2 U' R' U R' U R U'

Next: F2 R2 U2 R F2 R' B2 D2 B2 D2 R2 D' F2 D F' D' B2 L2 R' F'

(z y)
U’ R2 u’ r’ f’ // 2x2x2
U’ f’ U2 f // Square
R U R’ F2 R // DF Edge
U F’ r U r’ // Third Pair
(y’) L U L’ U L U’ L’ // Last Pair
F U’ R’ U R U F’ R’ U2 R U // U Set ZBLL
37 HTM

2x2x2 Start = OP!

Next: B' D F' R2 F' R2 U2 B2 D2 R2 F D2 R2 D R' D2 U' L R' U B'

Cross: y x2 D R' D2 R F D R'
F2L1: U' R' U' R
F2L2: Uw' R U' R' Uw
F2L3: R U' R' D2 R U' R' D2
F2L4: U' L U L' U y R' U' R
PLL: R L U2 L' R' y R' U L' U2 R U' L U

Next: B2 U2 B2 F' D2 F' R2 F D2 R2 B' D' L R D' B2 L2 R' B2 L'

Cross: y x2 D R' D2 R F D R'
F2L1: U' R' U' R
F2L2: Uw' R U' R' Uw
F2L3: R U' R' D2 R U' R' D2
F2L4: U' L U L' U y R' U' R
PLL: R L U2 L' R' y R' U L' U2 R U' L U

Next: B2 U2 B2 F' D2 F' R2 F D2 R2 B' D' L R D' B2 L2 R' B2 L'

z2 y
M S' D2 R' U' B // X-Cross
r U R U R' // 2nd Pair
U' L' U2 y' L' U' L // 3rd Pair
y R' U R // Last Pair
U' F U2 F R' F' R U R U R' U F' // OLL(CP)
M2 U' M' U2 M U' M2 // (E)PLL

Next: L B2 L B2 U2 B2 L' R2 U2 B2 L' F2 U' B D' U F' R B L2 U'

B b' D' b' d l' B //cross
L' b D2 b' L' //P1
b2 L l' d B d2 B' //P2
d2 l b d' //P3
L D' B' L2 B D //P4
B D' B' L' B D B' D' L D //OLL
d b L' b' d' b L2 D' L' D' L D L' b' L //PLL

Next: B D B2 R2 B L2 B L2 F' U2 F D2 L2 F' U R B' L' R2 U' B'

Oh why would you do your whole solution with LDB moves.....

F // Two Pairs
U' L' U L // 3rd Pair
U' B2 E' // 4th Pair
r' F // Align
R2 U' R' F R' F2 U' F r U r' // CLL
U M2 U S' M // Three D Edges
y2 U S' U R U R' S R U' R' // L4E

36 STM, PCMS Method, some things can be learned here alg.cubing

Next: R2 U2 B2 F2 L2 D B2 F2 D2 B' R F' U' L D' U2 B U' R'

Cross: x D L x R' D B' R'
F2L1: y' L U L' U L U L'
F2L2: R U2 R' U2 L' U' L
F2L3: y U2 R U R' U' R U R'
F2L4: U' L' U' L U' L' U L
COLL: U' R (U D') R U R' (U' D)R' U' R' U2 R' U2 R
EPLL: R U R' U R' U' R2 U' R' U R' U R U

Next: U2 F2 R2 U2 B' D2 B L2 F' D2 L U' F' R D F' D F' L2