Teaching F2L or LBL

sqAree

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I want to teach a friend who knows nothing about the cube how to solve it.

I prepared a basic explanation of the cross and an intuitive last layer solution.
Most beginner tutorials explain how to insert the first layer corners after the cross and proceed with inserting the second layer edges by taking out the corners, pair them up, and insert again.
With my first apprentice I experienced this concept to be quite confusing and frustrating because they either have to learn an alg (learning algs is generally discouraging) or I explain the idea behind it and they find it stupid because the corners are taken out / inserted multiple times while they don't have a good eye for pairs yet.

That's why I am thinking of teaching the common intuitive F2L with pairing and simultaneous inserting right away.
My question: Is this a good way to go?
I can't answer this question because I always found intuitive F2L totally easy but I'm uncertain because quite a few seem to find it way more confusing at the beginning and harder than memorizing a single alg.
 
I think as long as you cover some of the fundamentals of how the cube moves and functions, teaching intuitive F2L seems like the way to go. Just remember to take it slow so that your explanation is clear and cover the three 'main' cases. Although personally I don't think LBL is the best method to teach because it is traditionally quite algorithm-heavy. Unless you want the person you are teaching to understand how they solve the cube, you could try teaching 8355, as it is just spamming the simplest algorithm ever: (R U R' U').
 
I taught my friend to solve the cube using deedubb's (yay I remembered the second B) beginner roux method. I asked my friend if he wanted to memorize about 7 algs to solve it or if he wanted to have a more intuitive understanding, and he picked the latter. Teaching him roux was quite easy. He understood blocks and LSE pretty easily, and learned sune and niklas for corners. If you are not comfortable with teaching roux, LBL is the way to go. F2L is quite complicated because of the variety of cases.
 
There's no way a beginner would be able to understand empty slots, repositioning pieces, etc. Putting corners in is easy for a beginner, and you can learn an 8 move alg to put edges in.
 
Thanks for your input!

So, the way I teach this LBL method is not really about algs ; for the first two layers I don't use any, and I also have an intuitive way to solve the last layer (sort of). I thought even after your negative input of teaching about pairs and slots I could try nevertheless and see if they can understand it. It turned out they immediately grasped the concept, so I was worried for nothing and am satisfied now. :D
 
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