Stefan
Legend
This is mainly about scrambles.
I'd like to ask everybody to say "near-optimal" instead of "sub-optimal" where appropriate. Sub-optimal is often not really what people want to say. Often they mean something like Cube Explorer scrambles, and that's not just sub-optimal, that's near-optimal. The old fixed 25 moves scrambles for 3x3x3 are sub-optimal as well, as are 1000 moves scrambles (for 3x3x3). Near-optimal suggests sub-optimal, but sub-optimal does *not* suggest near-optimal. If you say sub-optimal, maybe you mean 1000 moves? If you mean near-optimal but say sub-optimal, you're not wrong, but you're also not really expressing what you mean, and that kinda makes you wrong.
There are two reasons for sub-optimality:
So you should say sub-optimal if that's really what you mean, but if near-optimal is what you mean, please say so.
Examples:
As I doubt it makes the scrambles intentionally longer, "near-optimal" would be better here.
You like this?
D2 R2 B2 F2 D2 L' D2 U2 B F U R B2 F L F2 R2 F2 D B2 F U2 L2 R2 B L' D2 B' L2 F' D' U F L R U' L' F' U2 L2 F' R2 F2 D2 F' D F' R2 D' U' R' D L F2 L R2 U'
Don't know what "simplified" meant here, but I'm still quite certain "near-optimal" would be more appropriate, as you can generate sub-optimal solutions with almost no processing power at all.
As 2x2x2 and Pyraminx don't seem be have intentionally sub-optimal scramblers, that's a useless argument and probably should've said near-optimal.
With 21 moves that scramble was both sub-optimal and near-optimal, no idea what tasguitar7 meant here but it's wrong someway.
I'd like to ask everybody to say "near-optimal" instead of "sub-optimal" where appropriate. Sub-optimal is often not really what people want to say. Often they mean something like Cube Explorer scrambles, and that's not just sub-optimal, that's near-optimal. The old fixed 25 moves scrambles for 3x3x3 are sub-optimal as well, as are 1000 moves scrambles (for 3x3x3). Near-optimal suggests sub-optimal, but sub-optimal does *not* suggest near-optimal. If you say sub-optimal, maybe you mean 1000 moves? If you mean near-optimal but say sub-optimal, you're not wrong, but you're also not really expressing what you mean, and that kinda makes you wrong.
There are two reasons for sub-optimality:
- Unintentional - When we're unable to produce optimality, like for 4x4x4 scrambles. We just can't do that (yet).
- Intentional - At least when scrambling for ourselves, we don't want to know in advance that a scramble is easy. So some scramble generators are made so that they for example always use at least 9 moves for 2x2x2 (even for cases they could solve in let's say 3 moves).
So you should say sub-optimal if that's really what you mean, but if near-optimal is what you mean, please say so.
Examples:
New features:
- Suboptimal random state 3x3
As I doubt it makes the scrambles intentionally longer, "near-optimal" would be better here.
I like suboptimal random state 3x3![]()
You like this?
D2 R2 B2 F2 D2 L' D2 U2 B F U R B2 F L F2 R2 F2 D B2 F U2 L2 R2 B L' D2 B' L2 F' D' U F L R U' L' F' U2 L2 F' R2 F2 D2 F' D F' R2 D' U' R' D L F2 L R2 U'
Computers that do simplified sub-optimal solutions still use processing power that is way beyond a human limit
Don't know what "simplified" meant here, but I'm still quite certain "near-optimal" would be more appropriate, as you can generate sub-optimal solutions with almost no processing power at all.
[Skewb is] a complex enough puzzle that has been hosted "unofficially" many times and has working sub-optimal scramblers.
As 2x2x2 and Pyraminx don't seem be have intentionally sub-optimal scramblers, that's a useless argument and probably should've said near-optimal.
that scramble admittedly did not look sub-optimal
With 21 moves that scramble was both sub-optimal and near-optimal, no idea what tasguitar7 meant here but it's wrong someway.