wir3sandfir3s
Member
I might soon, if it gets good.Do you use this as your main method? Does anyone?
I might soon, if it gets good.Do you use this as your main method? Does anyone?
R2 M2 can be executed as r2.....I think ATM is a fun metric to play with but STM tells more about actual speedsolving execution. Of course with training and decent fingertricks it's possible to execute something like (U' D) as one move but for something like (R2 M2 R'), which I actually used in my solve, it's not that easy. Technically R2 M2 can be performed as L2 but we want to avoid rotations and I believe the following PLL alg is faster with U turns instead of D turns.
The thing is that I have faith in your post-belt+orientation method anyway already. I just don't want to be too overhasty with my hype. Also my solves are generally not speedsolves, we have to keep that in mind. I will try to create more example solves and even if it turns out the average movecount will be around 41 moves it's pretty great.
EDIT: I'm stupid, R2 M2 can be performed as r2 of course and especially for a Roux speedsolver it will be quite easy to use such things in a real solve. No impact on my point though, I'd be curious to see R2 M2 R' being performed as one move.
R2 M2 can be executed as r2.....
You'd have a better grip if you did r2 R'I would execute R2 M2 R' as R' r2
true.It depends what the next move is..
massive thread necro.Can someone link cpelt alg?
I just found the algsmassive thread necro.
can someone make a tutorial for the current version of ssc
That's great to hear glad the methods not deadI'm working on it, but can't promise to finish it within a few weeks.
Also, there are two current versions of SSC (1. CP --> LEE, 2. Roux blocks --> PLL --> M-perm).
Wow, just found this, thanks for the long awaited algsIf anyone wants EPBL algs here are the ones discounting M2 U2 M2 parity. THey are organised by the alg on the bottom.
H: M2 U2 M2 y M2 U2 M2 (7)
Ua: (D) M2 U M' U M2 D' M2 U M U M2 (11)
Ub: (D) M2 U2 M2 D' M2 U M' U2 M U' M2 (11)
Z: M2 U' L2 (U D') M2 (U' D) l2 U M2 (9)
avg: 9.5H: (U) M2 D M' D M2 U' M2 D M D M2 (11)
Ua: M' (U' D) M2 D2 M' U' M' (U' D) M (U') (9)
Ub: L2 (U' D) R2 U M2 U' L2 (U' D) L2 (9)
Z: M2 D M' U2 M' (U D') M2 U M2 (9)
avg: 9.5H: R2 (U' D) M2 D M' U2 M' U' M2 D2 L2 (11)
Ua: L2 (U' D) r2 U M2 U' l2 (U' D) L2 (9)
Ub: M' (U' D) M2 U2 M' D M' (U' D) M (D) (9)
Z: M2 D' M' U2 M' (U' D) M2 U' M2 (9)
avg: 9.5total avg (with EPLL): 8.5 ATM (this does not take into account the frequency of the cases)H: M2 D' R2 (U D') M2 (U' D) L2 U M2 (9)
Ua: M2 U M' D2 M' (U' D) M2 D M2 (9)
Ub: M2 D' M2 (U D') M D2 M U' M2 (9)
Z: M2 D' M2 (U D) M2 U' M2 (7)
avg: (8.5)
with AUFs: ~10 ATM
I've been lurking here because I'm very intrigued about this method! I made an account on here because of this method.
I have a couple of questions for crafto just to clarify some things. When you proposed the idea for roux blocks you said it could be done in about 10-12 moves. Can you explain how you do that? Also, you said that you're supposed to do roux blocks whilst preserving co. Did you mean to preserve co AND belt? It seems more logical, but I'm just making sure.