Speedcubing Styles

Slow white or black cross (I am no longer color netural as an aid to reduce cube "stare" times owing to poor complex pattern regonisition)
Keyhole F2L (or beginner F2L in some cases)
2-Look OLL/PLL (with commutator aid where needed)

In case of large cubes (4x4 or higher), simple edge paring.
 
Just did a solve on hi-games.net

cross: 2-3
smooth
f2l slots: 8-9
pauses, fast turning
OLL: 2-3
good recognition, smooth turning
PLL: 2-3
bad recognition, fast turning
Total: 16.06

It is very different from my real cube style, which is probably slow turning and bad recognition for every step.
 
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