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Should I start a petition to bring the mirror cube to the WCA

Should I start a petition to bring the mirror cube to the WCA

  • Yes

  • No

  • IDK


Results are only viewable after voting.
I don't think any events should be removed (possibly excluding 6x6-7x7 and big BLD) as they're all unique; while FMC has bottomed out at world record level, it's still unique and fun enough (unlike Magic, which nobody liked) to be kept. Mirror Cube would definitely be a good addition to the WCA: while it is equivalent to 3x3 in algorithms, it has a different solving experience due to the differences in lookahead and execution.
 
"Should I start a petition"

No. Not until you've researched past discussions on the same topic.

It doesn't matter whether it's about adding mirror blocks or adding FTO or reinstating Feet or whatever; any petition that does not include information on how past discussions and debates have gone is a waste of everyone's time.

A petition by itself is next to worthless, too. Are you offering to do the groundwork for introducing it as an event? Talk is cheap; if you want something done, you have to put in more effort than just asking someone else to do it.
 
Please dont waste our own time to reply/debate, just let the petition start, if it's worthy it will have its success, if it's not it will just die off or got ignored, let it happen and let the result speaks for itself :D
 
What do yo;u mean by "That 1 time"
You're too young to know this but a few years ago the FMC World Record Single got broken and it sparket some controvercy because the Guy that got the solution wasn't a top FMCer and just found a 19(?) Move solution by accident, which was reflected in his explaination.

Another one I remember is Trentin 2011, a comp in Italy where there was a 4-Mover(5 Mover?) 2x2 Scramble and 4 or so people entered the Top 10 Best Singles List all at once.
 
NOOO 21x21 BEST FUTRE EVENT
Ladies and gentlemen, distinguished guests, and fellow puzzle enthusiasts,

Today, I want to talk to you about a world where fun, challenge, and wonder converge – the world of Rubik's cubes. In particular, let's explore the magnificent 21x21 Rubik's Cube and compare it to its fellow puzzle, the Compass Cube. When it comes to fun and wonder, the 21x21 Rubik's Cube outshines the Compass Cube in ways that will leave you amazed and delighted.

First and foremost, let's talk about size. The 21x21 Rubik's Cube is a true marvel in the world of puzzle-solving, boasting a whopping 441 squares to maneuver, compared to the Compass Cube's meager 6 sides. This colossal size provides a puzzle experience like no other, a true challenge for the boldest of solvers. The sheer magnitude of this cube makes it a monumental endeavor that can captivate and engage even the most seasoned puzzle enthusiasts.

But it's not just about size; it's about the sense of achievement. When you finally conquer the 21x21 Rubik's Cube, the exhilaration and satisfaction you feel are beyond words. It's a testament to your perseverance, patience, and problem-solving skills. Every twist and turn, every move closer to solving this giant puzzle, is a journey filled with triumph and joy.

Now, let's discuss the aesthetics. The 21x21 Rubik's Cube is a masterpiece of color and symmetry. The vibrant, contrasting colors make it not only a challenging puzzle but also a mesmerizing work of art. It's like holding a kaleidoscope of colors in your hands, and each twist and turn adds to the visual wonder. The Compass Cube, on the other hand, may have its charm, but it pales in comparison to the sheer visual spectacle that the 21x21 Rubik's Cube provides.

Beyond the aesthetic appeal, the 21x21 Rubik's Cube offers an extended period of enjoyment. Solving it is a journey, not a sprint. The Compass Cube may be solved relatively quickly, but the 21x21 Rubik's Cube keeps you engaged and entertained for a more extended period. The sense of wonder and accomplishment you feel when you finally master it is something to cherish.

In conclusion, while the Compass Cube may have its own merits and can be enjoyable in its own right, there's no denying that the 21x21 Rubik's Cube takes fun and wonder to a whole new level. Its size, aesthetics, and the sense of achievement it provides set it apart from the rest. So, if you're looking for an awe-inspiring, challenging, and exhilarating puzzle experience, I encourage you to embark on the journey of the 21x21 Rubik's Cube. It's a fun and wonderful adventure that will leave you marveling at the incredible world of puzzle-solving. Thank you.
 
just the fact that @Clock_Enthusiast liked the post is overwhelming (tho 5bld and 4bld need to go as well as mega and 6x6)

Don't fret, I wouldn't actually want clock removed. I would disagree with the removal of any event, actually. The current WCA events encompass a unique and vast range of skillsets in the puzzling world, and I feel as though removing a means of application for the sheer amount of theory and work applied by thousands (in nearly every event) would be a great shame. Not to say that WCA status invalidates the effort put into non-WCA puzzles, just that countless people work extremely hard to officially succeed in speedsolving through incredibly innovative means. For example, look at how 7-Simul changed the world of clock. A prior argument for its removal was "redundancy" encountered through using flip, but no-flip methods demonstrate that clock can have an extensive amount of theory behind its solutions in optimal speedsolving. I understand how certain events may be more logistically strenuous than others to hold officially, but there are often specialized competitions for BLD events, big cubes, and FMC.
 
Don't fret, I wouldn't actually want clock removed. I would disagree with the removal of any event, actually. The current WCA events encompass a unique and vast range of skillsets in the puzzling world, and I feel as though removing a means of application for the sheer amount of theory and work applied by thousands (in nearly every event) would be a great shame. Not to say that WCA status invalidates the effort put into non-WCA puzzles, just that countless people work extremely hard to officially succeed in speedsolving through incredibly innovative means. For example, look at how 7-Simul changed the world of clock. A prior argument for its removal was "redundancy" encountered through using flip, but no-flip methods demonstrate that clock can have an extensive amount of theory behind its solutions in optimal speedsolving. I understand how certain events may be more logistically strenuous than others to hold officially, but there are often specialized competitions for BLD events, big cubes, and FMC.
what do you think about pushing pins in inspection?
 
what do you think about pushing pins in inspection?

This is a good question, and it's been debated before. As long as WCA scrambles incorporate specified pin positions, altering the state of the puzzle during inspection would need to count as a DNF (as it would for any other event) in my opinion. I wonder if a similar argument could be made for pyraminx tips. Moving one tip might not change much in the solve itself, but the puzzle's state becomes altered from that of its randomly generated scramble.
 
This is a good question, and it's been debated before. As long as WCA scrambles incorporate specified pin positions, altering the state of the puzzle during inspection would need to count as a DNF (as it would for any other event) in my opinion. I wonder if a similar argument could be made for pyraminx tips. Moving one tip might not change much in the solve itself, but the puzzle's state becomes altered from that of its randomly generated scramble.
Pyraminx tips and clock pins are very different. Tips actually change the state of the puzzle. If a pyraminx is solved, and you move a tip, it's not solved anymore. If a clock is solved, and you push a pin, it's still solved. I will never not view clock pins as analogous to cube rotations. The only thing that changes is how the moves you do will affect the state of the puzzle (y R = F ≠ R).
I think pin pushing in inspection should be allowed.
 
Pyraminx tips and clock pins are very different. Tips actually change the state of the puzzle. If a pyraminx is solved, and you move a tip, it's not solved anymore. If a clock is solved, and you push a pin, it's still solved. I will never not view clock pins as analogous to cube rotations. The only thing that changes is how the moves you do will affect the state of the puzzle (y R = F ≠ R).
I think pin pushing in inspection should be allowed.
but if u push pins in inspection it can influence your solve let’s say u need to do a UR move but pins that are up are DR DL UL somebody could move those pins down and the UR one up and get a butter start to the solve
 
Pyraminx tips and clock pins are very different. Tips actually change the state of the puzzle. If a pyraminx is solved, and you move a tip, it's not solved anymore. If a clock is solved, and you push a pin, it's still solved. I will never not view clock pins as analogous to cube rotations. The only thing that changes is how the moves you do will affect the state of the puzzle (y R = F ≠ R).
I think pin pushing in inspection should be allowed.
I really wanted to say something like this but i didn't really know how to explain it so thank youu
 
Are you offering to do the groundwork for introducing it as an event? Talk is cheap; if you want something done, you have to put in more effort than just asking someone else to do it.
Since one necessary step is drafting new and changed regulations concerning the new event, here they are:
3a3a) Exception for Mirror Cube: All pieces must have the same exterior color.
3d3) Exception for Mirror Cube: All pieces must have the same exterior color.
4d6) Mirror Cube is scrambled with the shortest face on the top and the next-shortest face on the front.
9b1) add Mirror Cube
10h2) The solved state of Mirror Cube is achieved when the puzzle is resotred to the shape of a cube.
10h2a) Limit of acceptable misalignment: at most 45 degrees.
10h2b) The correct orientation of any textures of center pieces are not necessary for the puzzle to be solved.
12a) add Mirror Cube
 
but if u push pins in inspection it can influence your solve let’s say u need to do a UR move but pins that are up are DR DL UL somebody could move those pins down and the UR one up and get a butter start to the solve
So do cube rotations. Don't you put the cube in the orientation you deem optimal for the scramble?
I really wanted to say something like this but i didn't really know how to explain it so thank youu
Np :)
 
So do cube rotations. Don't you put the cube in the orientation you deem optimal for the scramble?

Np :)
You can solve a cube without rotations, but pin pushes are required to solve the clock. They are a necessary part of execution, as doing a pin push can get you closer to the solved state.
I don’t see why some part of execution should be during inspection.
 
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