You voted no, and yet you are seem to want the event added.2 more votes required, and then we keep going! If you see the counter at 22, please vote anyway! If you don’t, we will not be able to be in the weekly comp!
My apologies, I meant to post this in the 15 puzzle thread!You voted no, and yet you are seem to want the event added.
Oh lol =PMy apologies, I meant to post this in the 15 puzzle thread!
Still need to run up the score: it’s tight between curvy copter and 15 puzzle for second place.1 More Vote!
Still need to run up the score: it’s tight between curvy copter and 15 puzzle for second place.
Good catch. Humph. Mirror blocks no restrictions, as I read it, has 22 votes. That’s silly. Blind no inspection at least adds something new.Mirror blocks is in second place currently, if I'm not mistaken. There are separate yes categories that I believe also count for the two types of mirror blocks events.
I believe you were correct at the time you wrote it, and you are correct as to how the votes count. As of the time I'm writing this, 15 puzzle has gone ahead of mirror blocks. But all three events (curvy copter, mirror blocks, and 15 puzzle) are very close to each other.Mirror blocks is in second place currently, if I'm not mistaken. There are separate yes categories that I believe also count for the two types of mirror blocks events.
I agree with this perspective, which is why I changed my vote from a Yes for both versions to a Yes for blind no inspection only. I'm torn, though - I like the idea of mirror blocks blind no inspection as an event, but I also like the idea of curvy copter being added as the first true jumbling puzzle. And I very much also like speed FMC.Good catch. Humph. Mirror blocks no restrictions, as I read it, has 22 votes. That’s silly. Blind no inspection at least adds something new.
I agree with this perspective, which is why I changed my vote from a Yes for both versions to a Yes for blind no inspection only. I'm torn, though - I like the idea of mirror blocks blind no inspection as an event, but I also like the idea of curvy copter being added as the first true jumbling puzzle. And I very much also like speed FMC.
At the moment it looks like one is overwhelming, while the other 3 are about equal. So it might wind up being 4 instead of 2.If 3 events get overwhelming votes(like way more than the needed amount), will you consider adding 3 instead of 2 events?
I just want to note that once you decide which method of notating 15 puzzle to use, 15 puzzle (I believe) would be very easy to add on account that it is just ULRDAt the moment it looks like one is overwhelming, while the other 3 are about equal. So it might wind up being 4 instead of 2.
I'm not sure what I will do. I would probably at least consider adding even 4 instead of 2 events if they were all overwhelming. But the other factor is I need to build the support for the events in the software, so I would have to decide how practical that is. I might decide I need to stick to the 2 events limit no matter what, just for practical reasons. Part of that is likely to depend on how busy I am when the time comes.
Assuming I can get scramblers from somewhere else for each event, all of the events (other than Speed FMC, which is much more complicated) are relatively equally easy to implement. I have not actually looked at how hard it will be to integrate the curvy copter scrambler that was published here yet; it is probably a bit harder to implement than anything I would find for 15 puzzle. Easiest of all would be mirror blocks, since it would just be reusing the current 3x3x3 scrambler with no changes - there is very little barrier to adding mirror blocks.I just want to note that once you decide which method of notating 15 puzzle to use, 15 puzzle (I believe) would be very easy to add on account that it is just ULRD