Random Blindfold Cubing Discussion

Do we need such a software? M2 and Turbo are pretty straitforward (well, you could do various setups in Turbo and use advanced M2), and as for BH, it is a bit individual, each speedcuber has its own algs, especially for edges, but once you have these algs, again it is straitforward.
It could still be useful for training and understanding purposes. I had this thing on mind the day I learned Old Pochmann.
If I wasn't so busy with school I would have probably started working on it right now... it sounds like a really fun challenge.
 
UBL > RBU > BLD
[R U2;[B U' B' D']]

That is how you write commutator notation, right? I honestly have no idea

anyone know anything better? I'm trying to get into 3-style corners but a few cases i do are extremely bad
 
UBL > RBU > BLD
[R U2;[B U' B' D']]

That is how you write commutator notation, right? I honestly have no idea

anyone know anything better? I'm trying to get into 3-style corners but a few cases i do are extremely bad

You need to have a comma to denote a commutator.

My alg for that case is:

[R' ; [U2 , R' D2 R]]

= R' (U2 R' D2 R U2 R' D2 R) R
 
I havn't been cubing much lately. Still interested, just caught up in the holiday madness, work and getting ready to go back to uni.

As a thought experiment I've been playing around with multiBLD memory systems. Thinking of ways I can improve my current method of using letter pair images across 3 loci for each cube. What I'd really like to find is some way I can reduce the amount of images and places to memorize while still having plenty of information. Memo less but solve more cubes. The best I've come up with is a system with 3-4 letters per image. Using a prefix, then a noun instead of just 2 seperate things. For the prefix I would use attributes that add a little more character to a pre-existing image. Things like colors, actions, conditions, feelings. It's essentially adjectives. Haha I'm confused too. We'll try an example =p



Edges: CT JS EV QF MG HX - With my current system I would memorize this as [Cat, Jesus, Eevee, *NSFW*, Mug, Helix] = 6 Images
Corners: GK NK OF - [Gecko, Nike, Offal] = 3 Images. Total of 9.

With the new system I've yet to try out

Edges: CT JS EV QF MG HX -> [Cute Jesus, Eevee *CENSORED*, Magenta Helix] = 3 images.

Corners: GK NK OF -> [Greek Nike, Offal] = 2 Images. Total of 5.



Which is close to half the images to memorize opposed to using letter pair images on their own, if that makes any sense. Plus they become more vivid which should make them harder to forget. The only major problem is if I can be bothered writing the complete thing out and learning it, then getting it up to speed. Also, explaining MultiBLD systems is difficult.

Has anyone else tried to come up with a super efficient memory method that doesn't require too much brainpower?
 
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That's an interesting proposal. I don't know about others, but when I memorise images I don't pay all that much attention to fine details, even when I get the occasional adjective in my memo, I usually just remember it as a word (rather than emphasising the visual aspect). But if it was a requirement of the system for details/adjectives to be vividly noticed, then maybe I would start using my imagination more and this system will be of benefit.

No doubt you'll want to test this system a lot before committing to it - since it requires an entire list of letter pairs just for prefixes/adjectives :p. Keep us updated with how it goes.
 
The memo method you described as your current system is the one that worked the least for me. Well, it worked - but it was painfully slow compared to other versions.
Combining more letter pairs into one image sped me up a lot. A cute Jesus is not only one image compared to the image pair of a cat and Jesus, it's also a more vivid and memorable mental image. (I would even go and say, you should memorise a cute Jesus evacuating naked people from a buliding by sliding down on a magenta helix. And then we're already at sentences - which is IMHO doubtlessly superior to separate images.)
Of course we're all different and what works for me might not work for you.

For the list, I think didn't bother to write one myself, I just made them up on the fly. It took of course a bunch of untimed solves to get them all, but eventually they become fixed and reliable.
 
The memo method you described as your current system is the one that worked the least for me. Well, it worked - but it was painfully slow compared to other versions.
Combining more letter pairs into one image sped me up a lot.

This is the idea. Yes! Its encouraging to see someone as fast as you already using a similar system to the one I have in mind.
 
Well, perhaps you need to to solve faster. J and L replace two move setups to Y-perms with algs considerably shorter than Y-perm without setup moves.
That's what I do, they also make some setup moves shorter:
In classic pochmann corners, to shoot to:
UBR - either y rotation then L perm then y' or just do U as a setup move, then L perm then U'
UFL - either y2 rotation then J perm then y2 or U2 then J perm then U2
LFD - setup to UFL with F, then do UFL as explained above.
FRU - setup to UBR with R
DFR - setup to UBR with R2 or setup to UFL with F2
 
Here are my corner setup moves. I always do a Y or Y without F's depending on where it ends up with two exceptions. M perm is Modified y perm (no F at beginning and end). Using speffz lettering scheme:
B: L perm
C: Y perm
D: U2 J perm U2
F: F Y F'
G: D R Y R' D'
H: D2 M D2
I: F2 R Y R' F2
J: F R Y R' F'
K: R Y R'
L: D M D'
M: R' M R
N: R2 M R2
O: R M R'
P: M
Q: R' Y R
S: D' R M R' D
T: D' M D
U: F2 Y F2 or F' M F
V: D' F2 Y F2 D
W: R2 Y R2
X: D F2 Y F2 D'
 
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