Presenting BTOL(Bttyx and that0newe1rdo one look) method for the 2x2

< R U R' U R U2 R', U, U2, U', R2, R U R' U', U R U' R' >

Later i also tried this tho <R U R' U R U2 R', U, R U R' F' R U R' U' R' F R2 U' R'> <R2 U R2, U, R2 U' R2>

They both end up with 1844 algs but you can sort them into the cases by putting it as Orientation at DFR and DBR and looking for the cases that follow what a side in BTOL looks like
Help just redid the second one and your right it does say 1219 cases.
Gonna go through them all to see if there are 1219 cases tho.
 
The majority of these cases (basically everything where three white corners are on D with white facing down) have already been generated as part of LS and are being used by the top guys.
Yh I know, but that only has the cases where the V is solved.
BTOL would cover ones where it isnt completely solved as well.
 
< R U R' U R U2 R', U, U2, U', R2, R U R' U', U R U' R' >

Later i also tried this tho <R U R' U R U2 R', U, R U R' F' R U R' U' R' F R2 U' R'> <R2 U R2, U, R2 U' R2>

They both end up with 1844 algs but you can sort them into the cases by putting it as Orientation at DFR and DBR and looking for the cases that follow what a side in BTOL looks like
the first scramble can be shortened into <R, U>
 
After days of thinking and lots of failed methods, I present the BTOL method for the 2x2. This method(as you can read from the title) presents a new 2x2 method to rival eg.
Credits
Bttyx: proposed and thought of ideas for method and created some algs
That0newe1rdo:created some algs, split the algs into subgroups
Without further ado, here are the steps:
1.solve a face, with two corners solved and the other two orientated.(Max 3 moves)
2.Solve the rest of the cube(or BTL6C as I would like to call it)
Stats:
Average moves: 10.8
Numbers of algs: 355
Pros:
-advanced solvers can easily one look using this method, allowing for faster solves without pause
-colour neutral people can easily solve the first step with 2 or less moves, allowing for optimal solutions.
Cons:
a lot of algs(compared to eg)
If you do not know how to one look, recog is bad for BTL6C

Example solves:
(Not yet, plan to put in when I have time)
Going to put in example solve in a few days
 
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