DGCubes
Member
Click csTimer (when you hover over it, it should say About) -> Keyboard shortcut, and then you'll see the key map.
I havent seen one yet, and one reason as to why it hasnt been created yet because there are many f2l algs (including from different angles and in different slots) I think there are like 177 algs, but I'm not sure. But that doesn't mean it isn't possible since Tao Yu did make a ZBLL trainer, which has 493 algs.Is there a. F2L trainer that function similar to OLL and PLL trainers in which the scramble will give a particular case from multiple angles?
Actually ksolve++ apparently allows this. I'll check it out tonight.Is there a algorithm explorer that can make certain moves or triggers cost more or less (ex. a F move counts as 2 moves or sexy move only counts as 2 moves)?