JanW
Veteran
I'm pretty happy with my PLL recognition. Depending on the case and the angle I see the cube, I can mostly tell from two sides, sometimes I need to glance at a third one. But that's not slowing it down very much. I have much more to improve when it comes to OLL recognition. All those cases with two adjacent edges oriented, I learned to recognize with the oriented edges L and B. I find that I'm doing way too many unnecessary AUFs as I often turn U layer to that position, then undo the U move to solve the thing. These extra moves take a lot more time than it takes to glance at a 3rd side during PLL. I'm doing less of them the more I solve, but really should get rid of them completely.