muchacho
Veteran
Kill me now, it takes me 15 seconds to build them.
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10 sec for F2B seems pretty decent. qqtimer has a CMLL+L6E scrambler under 3x3 subsets. I believe most other timers have this as well. I remember seeing L10P (last 10 pieces) on one. These can be really helpful tools.I can do f2b in 10 seconds but cmll and lse are the worst part of my solves.
10 sec for F2B seems pretty decent. qqtimer has a CMLL+L6E scrambler under 3x3 subsets. I believe most other timers have this as well. I remember seeing L10P (last 10 pieces) on one. These can be really helpful tools.
How much time do they give you in total? It's usually 10 mins here. Well done on fixing the error. It's always good to be able to do it.And now I wanna practice Roux for some reason. Thanks guys.
Also, I'm gonna get back into BLD. Comp PB is 9:22 and after comp yesterday I know I can improve. Did almost zero practice for it, and of course walked away with 3 DNF's... but still:
1st Attempt: Realized I missed a Corner after 5 minutes of memo... gave up in favor of a fresh start.
2nd Attempt: Much nicer. Image for Corners was "Optimus Prime reading a Magazine on a Skateboard". Off by 2 edges and 2 corners after 5:30ish.
3rd Attempt: Couldn't get a good image for corners so went full audio. Fixed an error successfully, but forgot a twisted corner. 6:30ish.
I do like watching your solves. That's how I think I'm solving but my pauses turn out to be much longer when I look back which is why you are so much faster. We also do the same roll of the cube to find the PLL. Your timer stops are pretty brutal!So I wanted to get a sub20 ao5 on cam. It was kind of funny because I did some cubing out front yesterday, it was nice out and I did not want to be inside but wanted to practice. After some warm up I turned on the camera, and my first 5 solves I got it! Talk about luck.
Next I want to shoot for a nicer single on cam, the cam is a good motivator for me. I guess I need to get a sub 16.
Sorry the quality is not real high, I was streaming on FB and it does not let me save HD for some reason.
I do this also. I like to call it 4-sided PLL recognition.We also do the same roll of the cube to find the PLL
Thanks! Yeah my pauses are longer than they feel still. I guess that's normal. I'll take brutal as a compliment.I do like watching your solves. That's how I think I'm solving but my pauses turn out to be much longer when I look back which is why you are so much faster. We also do the same roll of the cube to find the PLL. Your timer stops are pretty brutal!
By the way I just posted a 4x4 Mo3 in the solve critique thread, here. If anyone wants to give advice it will be more than welcome.
Definatly block building. I want to be able to solve like Phil Yu. If I get the hang of it I will learn the CMLL to become faster at last layer (CMLL leaves the easiest and fastest PLLs for me).
COLL is the new cool in the crusty club.![]()
I will have to learn it, then. Probably also quite useful for OH in combination with some EO.Definietly. It's very usefull in big cubes
I use [R, U] algs in any case for Us and Z, even though I also learned [M, U] ones for y2 orientation of Us but I rarely use them. The only [M, U] I use in 3x3 is H perm and, for this I also learned the [R, U] one which I use for OH as I can't really table abuse but I assume you being a Roux solver will have an easier time with that as you'll need it (table abuse) for L6E.I guess in big cubes and OH the algs used for EPLL are [R,U] and not [M,U], right? Maybe [M, U] is faster in 4x4?
That time with no skips, congrats! and awesome tps!
Very nice PB, Andy @Shaky Hands !!! It was not a lucky solve at all. So imagine what time could you get with a somewhat lucky PLL skipAlso very nice improvement of almost a second over your previous PB. That shows a lot of potential!
There's not much to say about 3x3 stage, but here's a bonus trick: for the last F2L pair on the third solve, you could have inserted it with R' U2 R2 U R2 U R.