A Sub 25q Is Finally Here
Although this is not my main approach for brief pure edge flip algorithms in quarter turns, it is a method from which generates a very fast 23q/16h (single slice turn algorithm). I have found it most recently, getting bored with my main method (I have come to a dead end with it). I have only told Lucas Garron about a the 16h/23q single slice turn pure edge flip algorithm you are about to see. I hope you enjoy! I know it's structure is a little awkward compared to what everyone is use to. Give it a shot! Memorize it and finger-trick it: you might be surprised on its speed (personally to me, it is the fastest single edge flip parity algorithm there is). For those who mention it to others, please give me credit.
I have found the briefest pure edge flip in the world
Proof, please.
This...
SEE AND BELIEVE! Sub 25q algorithms DO exist.
Although, with this method, (as far as I can see) there are a limited number of brief algorithms which are not conjugates of each other.
All algorithms are in SiGN notation. So, those who are not familiar with this notation, just click the links and write down the algorithm in your own notation.
Based on how I found this algorithm (by hand), I cannot replicate this algorithm as far as both the half turn and move count combination (as far as I can see right now, it is unique.
Well, basically--see italicized note after algorithm is presented.). I tried my hardest to find another 16h, but I only ended up with a conjugate of this same algorithm over and over again. Due to this, I couldn't help but give it a name.
I present: cmowlaparity. (16h/23q)
Speed Form (All Wide Turns)
On the 4X4X4 (and other even cubes):
x' r2 U2 l' U2 r U2 r U2 x' U r U' F2 U r' U r2 x
On the 5X5X5 (and other odd cubes):
x' 2r2 U2 3l' U2 2r U2 2r U2 x' U 2r U' F2 U 2r' U 2r2 x
Pure Form (Speed Version)
On the 4X4X4 (Even Cubes):
x' r2 U2 l' U2 2R U2 r U2 x' U 2R U' F2 U 2R' U r2 x
On the 5X5X5 (Odd Cubes):
x' 2r2 U2 3l' U2 2R U2 2r U2 x' U 2R U' F2 U 2R' U 2r2 x
Pure Form (All single slices/non-speed Version)
For all size cubes:
x' r2 U2 l' U2 r U2 l x U2 x' U r U' F2 U r' U r2 x (4X4X4)
x' r2 U2 l' U2 r U2 l x U2 x' U r U' F2 U r' U r2 x (5X5X5)
One last note: if the single U moves are reversed we still have a pure edge flip algorithm, but the speed form (all wide turns) destroys the cube. Hence, this algorithm is unique in the fact that it is a legitimate algorithm to apply wide turns to without any problems. So, technically, there is another 16h/23q algorithm:
x' r2 U2 l' U2 2R U2 r U2 x' U' 2R U F2 U' 2R' U' r2 x
In my opinion, I think the other version of this alg (previous) is faster with the individual U turns going that way instead of like the algorithm directly above anyway (which is a plus!).
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Now, a 25q 3-Edge Flip algorithm can result from adding two set-up moves to the speed-form of cmowlaparity
On Even Cubes:
x' U' r 2R U2 l' U2 r U2 r U2 x' U r U' F2 U r' U r' 2R' U x
On Odd Cubes:
x' U' r 2R U2 l' U2 r U2 3r U2 x' U r U' F2 U r' U r' 2R' U x
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Here is a K4 Alg for swapping two adjacent wing edges (21q/15h)
On Even Cubes: (notice that for the 4X4X4, you can merge the last two slice turn moves as M' l')
2L'2 U l U2 2R' U2 r' U2 x U' 2R' U x' U2 x U' 2R 2L'2
On Odd Cubes:
2L'2 U l U2 2R' U2 3r' U2 x U' 2R' U x' U2 x U' 2R 2L'2
I have found an algorithm that is possibly as close as it can get to rethinking the cube's request as far as the algorithm being OLL parity (not double parity) and being the fastest OLL parity which takes full advantage of the front-right F2L slot and U-layer. I have posted that alg in that
thread. @Rethinker, it took me 6 months to come across something that fits your description, but now it's finally here (on the forums).
I DID NOT use a computer solver to form any of the algorithms I have (or will) release. I have derived them all by hand.
By Christopher Mowla. Date: Jun 22, 2010
EDIT: I just made a
video on youtube for cmowlaparity. However, I don't call it that there.
EDIT: The speed-form of this algorithm is 23 plane quarter turns--the least number I have ever seen for a center-preserving algorithm which also preserves F(N-1)L. The second best I have seen is one of my pure edge flip algorithms: it is 24 plane quarter turns for some cases and 26 plane quarter turns for the rest.
EDIT:
I just redid my video. I updated the link above as well. I think it's much better now (it also includes the 3-edge flipper from cmowlaparity).