The problem with the method proposed is that the number of moves that it saves, to create the pseudo-face, is only a fraction of a move fewer than what is already required in full EG. Thus, you need to learn 1000+ algorithms instead of 126, to save maybe 0.5 moves. While it might actually save half a move, you will lose in the end, because it is extremely hard or impossible to hold 1000+ algorithms in your muscle memory with the same speed & efficiency of 126. The fewer the algorithms, the more you can optimize & practice those cases. With the proposed method, every solve you would be hitting an algorithm you had not seen in many days or weeks, and you'd end up a little rusty on it with slower TPS, thus losing out the half-move you saved in the beginning.