Need A Cube Popping Algorithm

roxer9918

Regular
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Apr 4, 2012
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Recently, I was thinking about popping of cubes and came up with an idea if there was any algorithm, if done on a cube will cause it to pop:eek:. I know it is way too hard but not impossible. If invented we'll be able to find anti-popping algorithms, and develop a resistance to popping in solves, reducing the chances of DNF. And also know the weak points of cubes and develop better cubes for speed-cubing. I think you must have understood what I'm saying.

Any ideas please help:confused:?
And it must not be any regular algorithm, cause I know doing an algorithm blindly will surely make a cube pop.

P:S- And please post any photo if possible.
 
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But i am thinking of an algorithm to transfer the energy of a move to a certain spot. I wanna know why and how a cube pops, most people will say a cube pops when the internal pieces get stuck but its only the 0.01% of the answer.

F U F R' L B F2 L' D L U B L F' B R2 D'

That didnt even make it lock up

I think we'll need a super slow motion camera to record a pop and also a small camera to fit inside a cube to have a closer look
 
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can't tell if you're trolling or not.
Algs don't make pops. The best way to pop would be to try to reverse corner cut at a large angle (more than half a cubie) so that it locks up, then force the turn. The way to avoid that is to avoid reverse corner cutting, either by being accurate, or over turning the previous move so that it's a regular corner cut.
 
r'U repeatedly works pretty well on some of my cubes.Make sure you do the U with a index finger push like this video(the OLL 50)
http://www.youtube.com/watch?v=n9Cx1zDWiFU

That OLL popped the BL edge on my guhong nearly every time :(

You can sorta see why it works, the first half of the r' does the 45degree turn and the U pulls the edge out, as your left middle finger is is on the BL edge and your right hand pulls the right layers away from the edge

Pretty bad explanation sorry. I cant describe it through text.
 
(First, Use Fingertricks Recklessly. Learn Brute Force For Lockups. Don't Line Up But Loosen Faces. Be Really Rough = Disaster!)

Very well I didn't got it at the first time

Hey I'm not trolling I'm thinking for the benefit of cubing
 
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But I wanna say one thing I am very small to do these kind of research please help me for this I'm only in 8th standard
 
Algorithms themselves don't create pops. It's the error in the cuber's turning that makes pops happen.
Which explains why the Na-perm I use ((R U R' U) (R U R' F') (R U R' U') (R' F R2 U') (R' U2 R U' R')), when executed fast (sub-1.6), can cause a cube to pop. When I try out new cubes I'm interested in purchasing, I usually try speeding through a few algorithms like my Na-perm that I know have caused troubles in the past. This helps for testing how the cube feels under my cubing style mixed with my turning speed.
 
It seems that you misunderstand how pops happen, they happen when you try to force the cube to corner cut more than it can, or trying to force a turn when an affected layer is enormously misaligned. Pops DON'T happen because of algorithms. That's just not how it works.

The reason that people keep asking if you're trolling is because your idea/question is so absurd.

Sorry.
 
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