M & M' for F2L

The only F2L algorithm I use with M are during edge control (VHF2L) when I get dot cases.

During cases like this:
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I use L F L' U2 M' U M

I would also sometime use M & M's sometimes when I messed up the cross and I already started to insert F2L pairs. Like say I need to switch two cross pieces opposite next to each other; in that case I do M2 U2 M2.
 
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I don't use slice moves like M and M' in my F2L.
I thnik it makes F2L slower . I just control edges on last pair .
any way I found this shrot alg for inserting rotationless when you have pair in back layer : f R' f' or U f R' f'
do the inverse of one of those algs to see what i mean . but remember that these two alg may disturb your look ahead.
 
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