ben1996123
Banned
Yay I finally know what L2L4 is Seems like a really good method, I may end up learning it. But 220 is a lot of algs...
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I think Kirjava did - but how to do CLL recognition on R when my hand covers the R Layer? I also end up in the high 40stm / low 50 stm though I believe the my penalty for not knowing all Watermann EO cases should be only 4 moves and for not knowing watermann optimal CLL mayby 1 move penalty.
Also the fact that watermann is rarly used, makes me believe that a more mainstream compatibel system, could become more used even if it requires faster turning.
I don't plan to learn that many. I plan to learn 95. Knowing CLS really helps here, I guess.Yay I finally know what L2L4 is Seems like a really good method, I may end up learning it. But 220 is a lot of algs...
I also don't think it would be very mainstream, at least for a few years; it's just too many algs for most people to try learning.Although I don't doubt the potential of L2L4, I don't see how it would be a more mainstream compatible system than Waterman.
Can you explain what you mean by "more mainstream compatible"?
"So nice how as you solve an F2L edge, a bit of LL is done each time."~quoting by section:~
I call it 'mainstream compatible' because it is easy to describe, easy recognition, alg count can be reduced by skipping avoiding unlikely cases.
Although if someone where to post a sub waterman time with L2L4 it would boost L2L4 much more then posting a new watermann record would boost watermann popularity.
Doesn't it make more sense to call Waterman more mainstream .
lol, what "Waterman popularity"? There's like one person using Waterman and he doesn't even know all algs yet.
Sure, although I warn you that I'm not great.I would love some more example solves.
Especially ones showing tricks to quickly do the first layer with block building.
I would love some more example solves.
Especially ones showing tricks to quickly do the first layer with block building.
Movecount-related stuff
Besides feeling that many algs can still be tuned, I feel that your way of "counting" does not include probability (would that higher or lower the movecount), and it doesn't iclude shortcuts (there is no common sense for them at the moment).
Regarding ELL I think knowing all fast ELLs (9 or 10) (like all edge 3-cycles, all oriented) is stongly recommend for L2L4 anyway, (two of them appear even in OLL, 4 in PLL)
though when I reach the L2L4 - EO step (6 edges left) to force an easy ELL I should place FR+FL+ "one more edge" (EDIT someone out there knows how to do this, without raising alg count ?)
So my personal strategy is a little less restrictiv like: just FL + "any two more edges" (as a shortcut case) that will give you an edge 3-cycle at the end (one of the fast ELL's but one edge starts in E -Layer)
lolwat.If I am right, you should only actually need to learn 2 of the cases for EO. Because AUF doesnt matter.
I love reading about new methods and I think you've done a great job!
However in the time it takes me to solve one layer, I could just use F2L and insert the edges at the same time. For me, there is not much difference in time between solving the first layer and first two layers using CFOP.
So this method is useful for people that would rather do 2 more algs than insert CE pairs instead of corners.
... so in contrast to stachu I prefer to skip an edge in first layer.
But just dealing with on color should make this kind of blockbuilding much easier than for example Petrus
Personally I also feel that doing L2L4 color neutral is much easier than F2L or waterman color neutral.
Has anybody thought of doing CLL on R rather than U for Waterman thus saving one or two rotations?
I'm personally ambidextrous in cubing so L moves are quite acceptable.
Edit: where's Kirjava? I had expected him to post here already!
That would be lovely! Really, I'm looking for FL examples. After that, it's fairly straight-forward (unless you can use a nifty way to MOO L6E? I know I mentioned it earlier in this thread, after OLL (I need something better to call you!) mentioned it in the other thread.)Hey baby <3 Want me to do some more example solves sometime?