[WR] Kristopher De Asis 5x5 single 52.65

Kristopher De Asis - 52.65 5x5x5 WR single - Vancouver Summer 2012

Move counts are estimated using [wiki]HTM[/wiki] & [wiki]ETM[/wiki]
All notation is SiGN
Wide and slice move examples using SiGN notation: alg.garron.us
Rotations may not be actually what was performed
Moves and rotations in ( ) are executed simultaneously (usually)
[youtubehd]PtK4T9Zej6s[/youtubehd]
B' D' r' d2 R2 B U L' D2 B2 f' F2 R b2
f' R B L b2 D' B' b' d2 r2 d' R2 u2 B' F
d U2 L B D' F U L2 r2 R D2 b u2 B' L l2
d2 f2 d U L r2 d f U' R2 d' r2 b2 L R'
y2 // inspection
centres

U2 2r U' 2r' F' 2r' // blue 3x2
z2' 2r U2 2r2' U 2r' // blue
x' u' 2r U2 2r' // green 3x2
F' z 3r 2R2 u' R2 u // green
x U x U' 2r U 3l' U2 2r U 3r' 2r2 // white
x' U' 2l U 2l' D' 2r2 U' 2r2' // red 3x2
U' 3l2' U2 2r2 // red
orange 3x2

U' x 2r' U 2r U2 2r' U 2r // orange / yellow
// edges
U L' U L E' // YG
L' U L 2d' U' R U' R' 2u // YB
U L' U L E' // GR
L' U L 2u2 2d2 // YR
U L' U L 2u' z2' U' L' U L 2d2 // WO
4d' R U' R' 2u' // WB
U R U' R' E' // OB
4d R U' R' E2 // WR
U R U' R' E // fix centres
R U R 2U L' U L 2u' // WG
z M' U2 M // RB
2r U' R U 4l' U R' U' 2r' // YO / GO
3x3x3

F' R' U' (z y) R' D2 R' // white cross
U' R U R' L' U L // RB pair
U2 R' U R2 U R' // GR pair
U L U L' U y R' U' R // OB pair
U' R U R' U' y L' U L // GO pair
U' R' F R U R' U' F' U R // OLL
U' // AUF
View at alg.garron.us

Code:
[B]Step	Time	STM	stps	ETM	etps[/B]	
[COLOR="red"]Total	52.65	173	3.29	198	3.76[/COLOR]

1st	3.82	11	2.88	12	3.14
2nd	3.61	10	2.77	13	3.60
3rd	2.96	10	3.38	12	4.05
4th	3.54	12	3.39	14	3.95
last2	4.87	11	2.26	13	2.67
[COLOR="blue"]Centres	18.80	54	2.87	64	3.40[/COLOR]

Edges	20.39	72	3.53	82	4.02
L4E	6.14	25	4.07	30	4.89
[COLOR="blue"]Redux	39.19	126	3.22	146	3.73[/COLOR]

cross+1	4.87	14	2.87	16	3.29
F2L	11.27	36	3.19	41	3.64
LL	2.19	11	5.02	11	5.02
[COLOR="blue"]3x3x3	13.46	47	3.49	52	3.86[/COLOR]

[B][SIZE="4"]%[/SIZE] compared to total[/B]
Step	Time	STM	ETM
Centres/Total	36%	31%	32%
Edges/Total	39%	42%	41%
3x3x3/Total	26%	27%	26%
		
[B][SIZE="4"]%[/SIZE]
Step		Time	STM	ETM[/B]
L4E/Edges	30%	35%	37%
cross+1/3x3x3	43%	39%	39%
F2L/3x3x3	84%	77%	79%
B' D' r' d2 R2 B U L' D2 B2 f' F2 R b2
f' R B L b2 D' B' b' d2 r2 d' R2 u2 B' F
d U2 L B D' F U L2 r2 R D2 b u2 B' L l2
d2 f2 d U L r2 d f U' R2 d' r2 b2 L R'
y2 // inspection
centres

U2 2r U' 2r' F' 2r' // blue 3x2
z2' 2r U2 2r2' U 2r' // blue
x' u' 2r U2 2r' // green 3x2
F' z 3r 2r2' R2 u' R2 u // green
x U x U' 2r U 3l' U2 2r U 3r' 2r2 // white
x' U' 2l U 2l' D' 2r2 U' 2r2' // red 3x2
U' 3l2' U U 2r2 // red
2l' U' 2l // orange 3x2
U' x 2r' U 2r U U 2r' U 2r // orange / yellow
edges

U L' U L E' // YG
L' U L 2d' U' R U' R' 2u // YB
U L' U L E' // GR
L' U L 2u 2u 2d2 // YR
U L' U L 2u' z2' U' L' U L 2d2 // WO
4d' R U' R' 2u' // WB
U R U' R' E' // OB
4d R U' R' 3d2 2d2' // WR
U R U' R' 2u 3u' // fix centres
R U R 2u U' L' U L 2u' // WG
z 3r 2r' U2 2r 3r' // RB
2r U' R U 4l' U R' U' 2r' // YO / GO
3x3x3

F' R' U' (z y) R' D2 2r' 2r R' // white cross
U' R U R' L' U L // RB pair
U U R' U R2 U R' // GR pair
U L U L' U y R' U' R // OB pair
U' R U R' U' y L' U L // GO pair
U' R' F R U R' U' F' U R // OLL
U' // AUF
View at alg.garron.us
 
Last edited:
Brest how do you even?

And Meep, I can't even process how staggeringly efficient that was.
 
Last edited:
@Meep, how much of your F2C do you plan?

Usually just 2x3, while seeing if I can preserve things on the opposite center (or push things onto it).



My move counts tend to be around 180-220 on average, so this wasn't too crazy a move count considering the PLL skip ;). I do actively try to avoid flipping edges too (Saves 7 moves per edge I don't have to flip).
 
Back
Top