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Intermediate Methods
Intermediate methods are very popular because they are quite fast without requiring extensive knowledge or memorization. They have a moderate move count (although they can be heavily optimized) and are good for cubers who have mastered a basic method.
- The CFOP Method (Fridrich) is the most popular speedcubing method. First the bottom layer edges are solved, then the first two layers are filled in either using intuition or algorithms, and finally the top layer is solved in two steps: OLL then PLL.
- The Petrus Method The cuber creates a 2x2x2 block, expands it to a 2x2x3 block, orients all of the remaining edges, then finishes the first two layers. The last layer is finished in three steps, although many Petrus users elect to finish the last layer with OLL and PLL instead.
- The Waterman Method is a method based on corners first methods. First cuber solves the first layer, then does the opposite layer's corners (CLL), and finally solves the remaining edges in three steps.
- Columns First Methods are a group of methods that in some way build four columns of three pieces each, orients the remaining edges, and permutes the remaining edges.