Knut
Member
Age: 14
GLOBAL average:26
Method:CFOP
Gender:Male
GLOBAL average:26
Method:CFOP
Gender:Male
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I disagree - it asks for the most pessimistic Ao50 you believe possible, which isn't in any way "you at your best". I opened this up for consultation in another thread before posting, and this was the best we could come up with. If you'd like to be more constructive and suggest an alternative definition, this would be very welcome, and I'd be only too happy to update the OP.That's a poor definition of 'Global Average' - it asks for you at your best instead of you at your average.
No worries, my pleasure!Thanks for doing this PIP.
Agreed; however 3x3 gives the largest population, as I presume everyone here has a 3x3; therefore most data; therefore most telling results (hopefully).Why only 3^3 speedsolve ? Stats about other events could be interesting too.
I did consider this, and decided against for the following reason:Although I think age may have a factor, the amount of time one has been speedcubing might show for better data.
Yeah I like the definition of global average. And I also wanted to say thank you for collecting the data and to everyone for responding. This should be interesting.Thanks everyone for the overwhelming responses...I'll collate the data and post a table (inside a spoiler) and a graph in the OP.
I disagree - it asks for the most pessimistic Ao50 you believe possible, which isn't in any way "you at your best". I opened this up for consultation in another thread before posting, and this was the best we could come up with. If you'd like to be more constructive and suggest an alternative definition, this would be very welcome, and I'd be only too happy to update the OP.
No worries, my pleasure!
Agreed; however 3x3 gives the largest population, as I presume everyone here has a 3x3; therefore most data; therefore most telling results (hopefully).
I did consider this, and decided against for the following reason:
I cube for around 1/2 an hour a day. A 14 year old cuber might (hypothetically) cube for 6 hours a day.
Said 14 year old cuber might 'globally' average sub-15 after 4 months. These 4 months equate to 720 hours. At 30 minutes a day, it would take me 1440 days, or almost 4 years, to spend the same amount of time cubing.
For this reason, the "calendar time" (i.e. months and years) elapsed since you started cubing are largely irrelevant.
The alternative would be actual cumulative time. However, as Einstein once acknowledged, time becomes relative depending on how you pass it. Ask anyone who plays a MMORPG, or any online game, how long they have spent playing. Their response will probably be significantly less than the actual answer.
For that reason I don't think either "calendar" time, or cumulative time, are a realistic option for gathering objective statistics.