[Member Intro] Hello world !

MrMan

Regular
Joined
Nov 26, 2014
Messages
101
Location
France
Hello everyone, I am a new speedcuber.
My sisters got a rubi'ks brand cube in january and I got interested in it. I learned to solve it right away using a video on youtube.
After that all I totally stopped and somehow during hollidays I discovered speedcubing and got involved in the event again.
I know all PLL but G perms, I am too lazy to learn them if anyone got tips(I know I just have to learn them ^^).
I have an aolong v2, Zhanchi, ShuangRen v2.

I got a few questions and thought I'd like to communicate with other people of that community away from youtube and so, here I am !

Away from cubing, I am also a clarinetist and interested in most kind of science and technology.
 
print("Hello World")

Good day sir
What do you average, and which one of the three cubes you listed is your main?
 
My average is pretty bad right now, about 35 on good one and 38/40 most of the time.
My PB is 29 sec.
And for my main it's the Aolong by far but I find it slow. (It is the seconc batch)
 
writeln('Hellow world');
yes I spell Hello like that every single time and it's never intentional, and I never bother to correct it any more :p
TDM's probably gonna pastebin his G perm tips.
Well I was going to say something about them... everyone avoids them, but they actually aren't that bad.
(there have been so many people asking about G perms in the last few days... not sure why that is)

MrMan: Welcome! One G perm is R2 F2 R2 [R perm] R2 F2 R2, and you can just do the inverse of that for another G perm. The other two aren't too hard to learn after that.
 
writeln('Hellow world');
yes I spell Hello like that every single time and it's never intentional, and I never bother to correct it any more :p

Well I was going to say something about them... everyone avoids them, but they actually aren't that bad.
(there have been so many people asking about G perms in the last few days... not sure why that is)

MrMan: Welcome! One G perm is R2 F2 R2 [R perm] R2 F2 R2, and you can just do the inverse of that for another G perm. The other two aren't too hard to learn after that.

I used to accidently write "Byw" when I left chat rooms, I ended up deciding to do it deliberately.
 
Ok thank you for the tip one the G perm TDM !
Well I forgot that the problem was not the algorithm but the recognition...
cout << "Hello world" << endl; //works too ! It depends on what languages you like :P
 
Last edited:
#include <iostream>

int main()
{
std::cout << "Hello World!";
}

Badmephisto's commentary on the G perms really helped me when I was learning them. Check it out if you'd like.
 
Ok thank you for the tip one the G perm TDM !
Well I forgot that the problem was not the algorithm but the recognition...
cout << "Hello world" << endl; //works too ! It depends on what languages you like :P

Recognition for G-perms is simple when you learn what to ignore. Find the two corners that share a color on one side as your point of reference, maybe start by putting them on L, and then every G-perm can be recognized by the relation of these corners to the solved 1x1x2 block elsewhere in the layer. G(c) and G(a) will have the solved bar on perpendicular to the corners on B and F respectively, and G(b) and G(d) have the bar on the right, towards B and F respectively
 
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