Hello World :)

My hand scrambles are usually worse than computer scrambles... If you make sufficient number of turns with cube rotations and avoiding pattern repetitions, it should be okay.
 
And 100 or so moves, and I find it to be more random than a computer scramble.

A 100 moves per hand scramble*let's say avg of 12 = 1200 scramble moves total in an Ao12 session + m, where m = moves during a speed solve...That's a lot of moves=a lot of time wasted scrambling. Wouldn't it just be more effective to use CG scrambles? And ofc, how does hand scrambling beat a computer program MADE to be random? Doesn't make sense to me...
 
A 100 moves per hand scramble*let's say avg of 12 = 1200 scramble moves total in an Ao12 session + m, where m = moves during a speed solve...That's a lot of moves=a lot of time wasted scrambling. Wouldn't it just be more effective to use CG scrambles? And ofc, how does hand scrambling beat a computer program MADE to be random? Doesn't make sense to me...
Let's just say that... the randomness is maximized if you do a sufficiently random hand scramble? although it won't be as random as a computer generated scramble
 
Hand scrambles sometimes look more random if the cuber deliberately tries to break blocks they see. But of course influencing the scramble in that way doesn't make the result any more random, and it could be claimed that it makes it less random.
 
Let's just say that... the randomness is maximized if you do a sufficiently random hand scramble? although it won't be as random as a computer generated scramble

Yea def :D I was just trying to emphasize the impracticality of ~100 move scrambles per solve when you could use 25 that would be more of a "guaranteed" randomness
 
Back
Top