Fukuoka Kengo James' Progression Thread

Actually it's exactly that which made r2 make more sense to me than M2. Since I already knew all the pieces were distinct and couldn't be flipped, it was much easier to understand how all the pieces in the l and r slices worked. With having the flipped pieces in 3x3x3 the algorithms just looked random to me and didn't make any sense. With r2, every setup makes sense intuitively. To me, at least. :)

Interesting; it seems like you had a better understanding of the 4x4 as a whole and how it worked and could be permuted than I did going into learning r2. What you already understood intuitively I had to learn as a new concept. It’s always fascinating to see how each individual learns and grasps concepts differently based on their own intuition and prior knowledge.
 
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7x7 PB!
 
For 3x3, I have switched back to the Tornado V3. Sub 17 avg should be quite achievable for me just not to get a counting trash solve like in Worlds.

For Pyraminx, I’m currently sub 8 but I really want to get sub 7 PR avg so as go get myself into NR100.

Here’s a random Ao5 Pyraminx solve:
Hope cubers good at pyraminx can comment on my solves (the last solve was kinda funny)
Definitely focus on having more efficient V's. Also, you want to start planning your entire V in inspection. This just comes down to practice,trying new things, and watching example solves. Michael Nielson's No Bar Pyraminx Walkthrough solves can really help.

Also start trying to solve most of your tips in the beginning. They say to solve tips at times in between your solves, but top solvers never follow that simply because it is hard to alternate between tip moves and regular moves. I would say try to solve the tips that are with the V (In the bottom) and then save the last tip at the top for after the L4E. It might be hard to fingertrick 3 tips at once but eventually you will be able to do it.

These two things should be enough for Sub-6, but for past that, definitely start learning advanced L4E, it is really not that difficult and what you are really doing is just learning what the L3E is after inserting the piece.

Just as an example you want more of your solves to look like the second solve.
 
I've seen many other cubers making progress with their very own progression threads, so I've decided to make one for myself.

2×2
- average sub 5
- main: Pi Cube Premium Core Magnetic DaYan TengYun 2x2 M
- method: full Ortega PBL
- goal: learn full CLL and average sub 4

3×3
- average sub 17
- main: PiCube Premium MoYu WeiLong WRM V9 Limited Edition
- method: basic F2L, 2-look OLL and full PLL
- goal: improve F2L, progressively learn full OLL and average sub 15

4×4
- average sub 1:10
- main: Pi Cube Premium YJ ZhiLong Mini M 4x4 with embedded magnets
- method: Redux with Yau 3-2-3 edge pairing
- goal: average sub 1

5×5
- average sub 2
- main: Pi Cube Premium Ball Core MoYu AoChuang WR M
- method: Redux
- goal: average sub 2

6×6
- average sub 3:30
- main: MoYu AoShi WR M UV Coated with custom strong springs
- method: Redux
- goal: average sub 3

7×7
- average sub 5:45
- main: Pi Cube Premium Ball Core MoYu AoFu WR M
- method: Redux
- goal: average sub 5

Skewb
- average sub 6
- main: GAN Skewb Enhanced UV Coated
- method: Sarah's Advanced
- goal: average sub 5

Pyraminx
- average sub 8
- main: Pi Cube Premium MoYu WeiLong Pyraminx
- method: LBL
- goal: average sub 7

Megaminx
- average sub 1:30
- main: Pi Cube Premium Core Magnetic DaYan v2 Megaminx M
- method: 4-look LL
- goal: average sub 1

Square-1
- average sub 50
- main: X-Man Volt v2 Fully Magnetic Maglev UV Coated with modded core
- method: beginner method
- goal: average sub 35

Clock
- average sub 16
- main: Pi Cube Premium QiYi Clock with custom strong pins and weak gears
- method: no pin order
- goal: get consistent with 7-simul and average sub 10

3x3 OH
- average sub 30
- main: DaYan GuHong Pro M 54mm Maglev
- method: CFOP
- goal: average sub 30 consistently

3x3 BLD
- not very consistent
- main: MoYu WeiLong GTS3 M Maglev Ball Core with embedded magnets
- method: Turbo edges (3-style for beginners), OP corners
- goal: get PR single

4x4 BLD
- no success yet
- main: Pi Cube Premium MoYu RS4 M
- method: U2 centres, Turbo edges (3-style for beginners), OP corners
- goal: get PR single
Goals for Melbourne Cube Days 2023
2x2: sub 4.5 avg
3x3: sub 17 avg
4x4-7x7 & OH: making cutoff and get PR avg/mean (only 5x5 is kinda worrying tho)
3BLD: get PR single
4BLD: get PR single
MBLD: I don’t really care, will just try 4 and see if I can get 2/4
FMC: hope I know the OLL💀
 
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