jms_gears1
Premium Member
Chris Hardwick
Method: Fridrich
Full Solve Average: low 15's, high 14's
Non-standard things I use often: Opposite cross solving, Xcross solving, empty slot shortcuts/keyhole
Scrambles:
1.) U R2 B' D' B' L2 U2 R' D2 R2 U2 F' B2 U F R2 L2 B2 R F2 R B2 L2 U L'
Cross: y D L R' D' L
1st pair: U L' U' L U2 R U R'
2nd pair: d' U' R' U' R
3rd pair: y L' U' L y' L U' L'
4th pair: U2 l U r U' r' U' l'
Total moves: 32
2.) L D' B F2 L B' R' U F' D F B U' F D R' B' R2 L2 B2 F2 R F U' D2
Cross: E' R' F B' D2 R' D
1st pair: L' U L U' L' U' L
2nd pair: U R U R' U' R U R' U' R U R' (sexy move!!)
3rd pair: U R' U' R U2 R' U R
4th pair: U2 L U L'
Total moves: 38 moves (very fast 2-gen though for 2nd and 3rd pairs)
3.)R' L2 B' D2 B' L2 U' R D' F R' F2 L U D' B' U R U R' U' D' B D2 R2
X-cross: y' D2 L F L' U L D' R
2nd pair: U2 R' U' R U R' U' R U R' U' R (sexy move!!)
3rd pair: R U' R' U2 y L' U' L
4th pair: U R' U' R U R' U' R
Total moves: 35 moves (I love the sexy move for that back pair insert at 2nd pair).
I suppose if I had to classify the X-cross I would call it a "keyhole style 2x2x2 first then finish cross" type.
4.) L R' B' U F D2 U' R' D2 F2 B D' R2 B' U2 F R' B2 R B' R' B' D R' B'
I don't like the D layer cross here, so I will do the U layer cross (opposite cross).
Cross: x2 R D F R2 y R2
1st pair: R' U' R U L' U' L
2nd pair: U' R' F R F' R U' R'
3rd pair: U2 R' U' R U R' U' R U R' U' R (sexy move!!)
4th pair: U L2 U2 L' U' L U' L2
Total moves: 40 moves (higher move count, but very 2-gen with the sexy move for 3rd pair)
5.)D2 R F2 D' F2 U' L2 R2 F2 B2 U2 F' D' R' L' D2 F U2 F' B R U2 L2 B2 D'
Cross: y R' F R2 u L2 u' D' R2
1st pair: U' R U R' U R U' R'
2nd pair: L' U' L U' L' U L
3rd pair: U2 L U L' U' L U L'
4th pair: d2 l' L' U' L U l U2 L' U' L' U L2 (ZBF2L to flip that last U layer edge, this is an easy case to execute and one worth knowing even for adding to partial cross solvers)
Total move count: 43 moves. I count u' D' as one fluid motion, or one move. This move count is very high, but try the solve and you will see that it is easy to execute because it is very 2-gen.
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Analysis of my own solving. I seem to have a very high move count for my F2L, but it is because I am using 2-gen algs as much as possible. I tend to execute the longer 2-gen alg variations at 90-95% speed while trying some minimal look ahead. I often have a short delay after the execution of a double sexy move style F2L pair until I find the next pair. So I guess for pairs where I use a longer 2-gen alg that my solving is short and choppy vs. slow smooth the whole time.
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Hope this helps someone. Now I'm off to read others' F2Ls to try to learn new tricks!
Chris
this is really good your the first person (as you can see) to really annalyze your own f2l solutions in written form so that not only does it benefit you but also the others who read this.
keep em' coming