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Eriol's training log

Did some more 4x4 solves today and finally got a sub 1:30. New PB single: 1:24.14
Had several more good solves and even a 1:36 with double parity. In the process I got a new ao5 PB at 1:40.47 and ao100 all the way down to 2:00.77. Sub-2 is getting really close now...
 
This is just weird. I got my first ever last layer skip on 3x3.

Scramble: D2 R F2 U2 L F2 R B2 R2 F2 U2 L2 B R B R' D R' F' L

Solution:
L' F R B' R2 F2 L2 (Stupid yellow cross.)
y' R U R' y R U R' (Pair 1, also stupid with two rotations but it was the first one I saw.)
y2 U R U R' U' R U2' R' U R U' R' (Pair 2, way too many moves on this one too.)
y' U R U R' L U L' (Pair 3, actually good, inserted in the back.)
U2' R U' R' U R U R' (Pair 4. good enough solution for me, but paused for 1 second because I couldn't believe the cube was solved.)
U (AUF)

Time: 18.35

Tested some other solutions now and this cross start and first two pairs is the only one that results in a skip at the end.
Getting your first last layer skip is so cool! My first was on an OH solve which ended up being a 19, which is quite bad for me because the F2L was rubbish. It was even weirder because it was a pure last layer skip, so there was no AUF. I have had another last layer skip since then, but that was also on quite a bad solve, so I'm hoping I'll be able to get a PB or very very good time the next time one crops up. Was this your PB?
 
No, my PB is 15.90 and I've had a few more 16 and 17-second solves. I think all of those have been with pll-skip and my best full-step-solve is 18 something. But there is always a bit of luck involved everytime I'm sub-20.
 
Finally all numbers start with a 1! (Well, except for the global mean, but most of that is a leftover from when I was still trying to learn the basics of Yau.) Also very happy about having another sub-1:30 solve.
 

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My newly learned OLL:s work better and better in solves. I always do quite a lot of timed 3x3-solves and when I was trying to learn som many new algs at once the ao100 was up to around 32 seconds, but now I have moved it down below 30 again. I have completely stopped doing 2-look OLL on 3x3, but sometimes I still misremember algs and end up doing OLL twice instead. The plan for the future is to start looking at all the F2L-cases and find the ones where I can improve.
 
I have finally learned Pyraminx. Not too serious about this but I figured I should at least know some kind of beginners method so that I can compete in the event. (I don't know what the actual method is called, but I make the first layer intuitively and then use one of five algorithms to do the remaining edges.) Right now my times are usually around 20 seconds, but I guess it should be easy to improve on this with just a tiny bit of practice.
 
One weird thing about pyraminx is that it feels like cheating to scramble myself when practicing. It's just so easy to remember stuff like the orientation and what tips are rotated when I scramble myself. I dont know how to make it more "competition like" without help. Maybe put the puzzle in a cube cover and shake it after scrambling works?
 
One weird thing about pyraminx is that it feels like cheating to scramble myself when practicing. It's just so easy to remember stuff like the orientation and what tips are rotated when I scramble myself. I dont know how to make it more "competition like" without help. Maybe put the puzzle in a cube cover and shake it after scrambling works?
You could try scrambling behind your back and rotating the pyraminx during your scramble, maybe. I would struggle to follow the orientation of any cube after just turning it around randomly a few times
 
You could try scrambling behind your back and rotating the pyraminx during your scramble, maybe. I would struggle to follow the orientation of any cube after just turning it around randomly a few times

Closing my eyes and turning the pyraminx around a bit helps with the orientation. But I still can't force myself to forget how many tips I turned during scrambling. Especially if I get a zero-tip-scramble there is a big advantage that I can't get away from without hiring a scrambler for my practice solves...

Anyway, today I haven't practiced Pyra but instead got back into 5x5. It really was a long time since I practiced the event and I was very rusty in the beginning. Took some time to get back into building centers and edges. Finally I managed to get a new PB with 3:24.43, but most of my solves are still in the 4-5 minute range. Averaging sub-4 is definitely possible with more practice.
 
Yesterday I did some more 4x4 and got ao100 down to 1:58.28. But it goes a little up and down so I'm not expecting to be sub-1:50 anytime soon. Also had a 1:30.95 single with double parity. Could have been a pb without the parities.
 
More improvement on 5x5: Had my first ever sub-4 ao5 today with a 3:56.52.

My edges are getting better and better and now I feel like my biggest problems are in the last two centers where I tend to get stuck sometimes. I have also been investigating if I should possibly switch to Yau for 5x5 as well but I can't really find any good information on whether it's worth it for someone as slow as me. Most of the discussion on this topic also seems to be 5+ years old and I'm not sure if it's still relevant with the better cubes we have today.
 
More improvement on 5x5: Had my first ever sub-4 ao5 today with a 3:56.52.

My edges are getting better and better and now I feel like my biggest problems are in the last two centers where I tend to get stuck sometimes. I have also been investigating if I should possibly switch to Yau for 5x5 as well but I can't really find any good information on whether it's worth it for someone as slow as me. Most of the discussion on this topic also seems to be 5+ years old and I'm not sure if it's still relevant with the better cubes we have today.
Yau is definitely better. It makes lookahead during edges easier, it's much easier to turn faster during last 4 centres, and every top solver apart from Max Park uses it.
 
Tried some Yau solves on 5x5 and without even practicing much I'm already about equal in speed compared to redux so I think it's best to do Yau for me.

Also improved my 4x4 single a tiny bit. Now down to 1:23.84.
 
Yau has worked really well for me on 5x5. Got a new best a05 with 3:52.26 and even a sub-4 ao12 with 3:57.78. I still make too many mistakes in my solves though. Last two centers have improved a bit, but I still tend to mess up my cross when doing last four edges and running into difficult cases.
 
Yau has worked really well for me on 5x5. Got a new best a05 with 3:52.26 and even a sub-4 ao12 with 3:57.78. I still make too many mistakes in my solves though. Last two centers have improved a bit, but I still tend to mess up my cross on when doing last four edges and running into difficult cases.
Do you know what causes your cross to go wrong, or does it just sort of happen?
 
Do you know what causes your cross to go wrong, or does it just sort of happen?
I think it's because I don't the last four edges in any special order, just the easiest one first. Then I end up with the last two being diagonal to each other and I tend to solve that with an R2 and forget where to put the cross-edge back. I guess I just can't to do last four edges efficiently, I've seen people talk about "cycles" instead of doing slice-flip-slice but I don't even know what the difference is.
 
I think it's because I don't the last four edges in any special order, just the easiest one first. Then I end up with the last two being diagonal to each other and I tend to solve that with an R2 and forget where to put the cross-edge back. I guess I just can't to do last four edges efficiently, I've seen people talk about "cycles" instead of doing slice-flip-slice but I don't even know what the difference is.
Yeah, Yau does have some restrictions that Redux doesn't have, which can cause it to be more inefficient sometimes - it doesn't really matter if you do cycles or spam slice-flip-slice, but doing R2s will break the cross - instead, you might have to take an edge out and then reinsert it somewhere else, or slice with Uw2, if that makes sense - doing slow solves where you practise not breaking the cross might also help.
Edit: If you know an alg for L2E, it is usually better if you get the edges into the last layer before doing it.
 
I have been practicing 4x4 today and there is still steady progression. Improved my best single a little bit more to 1:22.40 and at the same time also got a new ao5 best with 1:35.81. But what I'm most happy about is that ao100 is improving all the time. Now down to 1:54.49.

I think one reason I enjoy 4x4 so much is that I really love my cube. The MoYu Aosu v7 Picube edition has the perfect combination of speed and stability for me, and it wasn't even that expensive. The only complaint is that the Picube logo is starting to wear off, but I guess if I really cared about that I could have gotten the UV-coated version instead.
 
Had a lucky 5x5 solve resulting in a huge PB with 3:01.53. And then it turned out it wasnt so lucky after all since I got 3:15 and 3:19 solves just after it. The majority of my solves are also sub-4 now.
 
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