Edge piece on second layer is flipped

Um, yeah, but only because I know what you're talking about. I doubt a newbie would understand that. Plus you're not supposed to translate a cube solution to the car problem, you're supposed to just answer the car problem.
 
I used to use the algorithm listed on page 1 (or at least something very similar), but now I use:

Cross on D layer, FR edge needs to be flipped.
r R U R' U' r' U2 R U R U' R2

Notice that a slight variation of that (adding a U2 to the end) makes this alg useful for blindcubing. I've already posted this alg before, and those like Lucas have posted it as well before me. I personally prefer the speed of this alg to ones like the one listed on the first page.

Chris
 
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