Despite of practicing 4 months practice with CFOP i m just sub-50, How can i get sub-15?

REDICUBER10

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Nov 30, 2017
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Despite of practicing 4 months practice with CFOP i m just sub-50, How can i get sub-15.
I M SO SLOW HOW CAN I GET FASTER.
I know following method
-CFOP [MAIN METHOD]
-PETRUS
-RYAN HIESE [COMMULATATORS]
-ROUX
-BEGGINERS
-WATERMANN/XO/CORNERS FIRST
-EDGES FIRST
 
Stick to one method. Either Roux or CFOP. I use CFOP so I can help there. I'm not sub 15, I'm average 23 ish. Learn how to solve cross in inspection. Use good F2l "algs" but mainly use intuitive. Learn 4LLL if you don't already know that. Play around in F2l doing not timed solves. Find new better F2l trick. Watch f2l videos. PRACTICE, PRACTICE, PRACTICE! Hope it helps!
 
@FastCubeMaster I have heard that ZZ is a bad method. I’m Phil from thecubicle.us doesnt really like it. It’s good for OH but not for 2H. Why do you think its a good method and why have I heard so many negative things about it? Thanks
 
I think people say that because they are to lazy to put in enough work to be able to do EOLine well. I honestly think there very few ways in which CFOP is better. It's perfectly fine for TH, it just doesn't keep wrists in as much of a neutral position. I'm pretty sure Phil uses and is a big supporter of it.
 
I heard Phil say in a video, “ Cause I use a bad method” He may have been joking but IDK. And EO line makes it impossible to be color neutral (Right?)+ Is F and B moves... Which isn’t the best for speedsolving. Not that I am saying that ZZ is a bad method. But rather to find more about the method by trying to prove it bad. Hope that makes sense.
 
I'd guess he was joking. Color neutrality is possible, but not very feasible. People are usually x2 y color neutral if they really care. There are usually only 2-3 F and B moves total in an EOLine, which really isn't bad, seeing as crosses will often have them and/or rotations. My advice is to try it for yourself.
 
I may. Is there isn’t really any algs to learn are there? Just EO line? Is there a easy tutorial on it? Thanks
 
For anybody thinking of trying ZZ: EOline is the only part you really need a tutorial for, and Phil's video is also really good. You'll be grateful you watched it, even though it's really long.

Here's Phil's tutorial:

I learned ZZ from Phil's videos, and I really like it. If you can solve on two fronts then you have *almost* the same advantage that color neutrality gives you with CFOP. That's because a y2 or x2 rotation will have the same number of bad edges as the orientation that you rotated from. Even XEOline with x2 y neutrality doesn't seem to me like it's theoretically very much harder than Xcross on CFOP with full colour neutrality.

EDIT: I also just thought of this: With ZZ it's harder to preserve blocks for xeolines or to use later in F2L because sometimes you have to move around more pieces, and you have to collect them on the F and/or B faces, and then move them to the D face if they can't be put there while solving EO.
 
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